style: fix include ordering across all source files

- C++ std headers first, then third-party, then local
- Apply consistently in cbt/ and scenes/
This commit is contained in:
2026-05-05 22:40:51 +02:00
parent 0c8af1dc0f
commit 40ae94788e
9 changed files with 30 additions and 31 deletions
+3 -3
View File
@@ -1,12 +1,12 @@
#pragma once
#include "cbt/opengl/buffer.hpp"
#include "cbt/opengl/texture.hpp"
#include <array>
#include <optional>
#include <vector>
#include "cbt/opengl/buffer.hpp"
#include "cbt/opengl/texture.hpp"
namespace cbt::opengl {
struct descriptor_binding {