style: fix include ordering across all source files
- C++ std headers first, then third-party, then local - Apply consistently in cbt/ and scenes/
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@@ -1,12 +1,11 @@
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#define GLFW_INCLUDE_NONE
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#include "GLFW/glfw3.h"
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#include "cbt/opengl/context.hpp"
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#include <string_view>
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#include "glad/glad.h"
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#define GLFW_INCLUDE_NONE
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#include "GLFW/glfw3.h"
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#include "fmt/std.h"
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#include "glad/glad.h"
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#include "cbt/opengl/context.hpp"
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namespace cbt::opengl {
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