cmake_minimum_required(VERSION 3.21)
project(cuber VERSION 0.1.0)

set(CMAKE_EXPORT_COMPILE_COMMANDS ON)

# Add the deps directory to the module path
# Required for find_package injection
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/deps")

# Platform and compiler detection
include(Platform)
include(Flags)

# Dependencies
find_package(fmt REQUIRED)
find_package(glfw3 REQUIRED)
find_package(glad REQUIRED)
find_package(asio REQUIRED)
find_package(glm REQUIRED)
find_package(stb REQUIRED)

# OpenGL abstraction library
add_library(cbt_opengl STATIC
    "cbt/window.cpp"
    "cbt/opengl/context.cpp"
    "cbt/opengl/buffer.cpp"
    "cbt/opengl/texture.cpp"
    "cbt/opengl/descriptor.cpp"
    "cbt/opengl/shader.cpp"
    "cbt/opengl/vao.cpp"
    "cbt/gfx.cpp"
)
target_include_directories(cbt_opengl PRIVATE ".")
target_compile_features(cbt_opengl PRIVATE cxx_std_23)
target_compile_options(cbt_opengl PRIVATE ${BASE_OPTIONS})
target_compile_definitions(cbt_opengl PRIVATE ${BASE_DEFINITIONS})
target_link_libraries(cbt_opengl PUBLIC fmt::fmt glfw::glfw glad::glad stb::stb glm::glm)

# Scene base library
add_library(cbt_scene STATIC
    "cbt/scene.cpp"
)
target_include_directories(cbt_scene PRIVATE ".")
target_compile_features(cbt_scene PRIVATE cxx_std_23)
target_compile_options(cbt_scene PRIVATE ${BASE_OPTIONS})
target_compile_definitions(cbt_scene PRIVATE ${BASE_DEFINITIONS})
target_link_libraries(cbt_scene PUBLIC cbt_opengl)

add_subdirectory(scenes)

# Main executable
add_executable(cuber "cuber.cpp")
target_include_directories(cuber PRIVATE ".")
target_compile_features(cuber PRIVATE cxx_std_23)
target_compile_options(cuber PRIVATE ${BASE_OPTIONS})
target_compile_definitions(cuber PRIVATE ${BASE_DEFINITIONS})
target_link_libraries(cuber PRIVATE cbt_scene scenes asio::asio ${BASE_LIBRARIES})
