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# celrs
A C23 project for interfacing with ELRS TX modules (e.g., BAYCK Nano Dual
Band) via serial USB using the CRSF (Crossfire Serial) protocol.
Built on the same TDD foundation as [ctdd](https://github.com/PorterSky/ctdd)
using [Unity](https://github.com/ThrowTheSwitch/Unity) and
[CMock](https://github.com/ThrowTheSwitch/CMock).
All dependencies are fetched automatically via CMake `FetchContent` — no
manual installation required beyond the tools listed below.
## Requirements
| Tool | Purpose |
| ------------ | ----------------------------------------------------- |
| CMake ≥ 3.21 | Build system |
| Ninja | Build backend |
| C23 compiler | GCC 14+, Clang 18+ |
| Ruby ≥ 3.0 | CMock mock generation |
| gcovr ≥ 6.0 | Coverage reports — optional (`uv tool install gcovr`) |
## Build
Configure:
```sh
cmake -S . -B build -G Ninja
```
Build:
```sh
ninja -C build
```
## Test
Full Unity output with colors:
```sh
ninja -C build check
```
CTest summary only:
```sh
ninja -C build test
```
`check` builds all suites and runs CTest with `--output-on-failure`,
so assertion-level detail appears on any failure without running
binaries by hand.
## Coverage
Configure with coverage instrumentation:
```sh
cmake -S . -B build-cov -G Ninja -DENABLE_COVERAGE=ON
```
Generate the HTML report:
```sh
ninja -C build-cov coverage
```
Open `build-cov/coverage/index.html` in a browser to view results.
Only `celrs/` source files are measured. Unity, CMock, and generated
mock files are excluded. Requires GCC or Clang with gcov support, and
`gcovr` on `PATH`.
> **Windows note:** requires GCC (e.g. `scoop install gcc`) or a Clang
> build that includes compiler-rt. A custom Clang without compiler-rt
> will fail at link time.
## Run
Connect your ELRS TX module via USB, then run:
Windows:
```sh
./build/main.exe COM3
```
Linux / macOS:
```sh
./build/main /dev/ttyUSB0
```
## Architecture
```
celrs/
crsf.h / crsf.c CRSF protocol: CRC8, frame parse/build
serial.h / serial.c Serial port abstraction (Win/POSIX)
logger.h / logger.c Level-filtering logger
log_write.h/.c stdout log sink
main.c Entry point — demo heartbeat + read
tests/
test_crsf.c CRSF CRC, parse, build tests
test_serial.c Serial open/close/stub tests
test_logger.c Logger level-filtering tests
deps/
FindUnity.cmake Fetches Unity v2.6.1 via ZIP
FindCMock.cmake Fetches CMock v2.6.0 via ZIP
```
## CRSF Protocol
CRSF (Crossfire Serial Protocol) is the serial protocol used by ELRS for
communication between ground station and TX/RX modules.
### Frame format
```
+------+------+------+------+-------+-------+
| 0xC8 | dest | src | type | size | ... | CRC |
+------+------+------+------+-------+-------+
1 byte 1B 1B 1B 1B N B 1 byte
```
- **Header:** Always `0xC8`
- **Destination:** Target device address
- **Source:** Sender device address
- **Type:** Frame type (heartbeat, RC channels, telemetry, etc.)
- **Size:** Payload length in bytes
- **Payload:** Frame-specific data
- **CRC:** CRC8-CCITT over dest+src+type+size+payload
### Common device addresses
| Address | Device |
| ------- | ----------------------------- |
| 0x00 | FC Broadcast |
| 0x10 | Flight Controller |
| 0x80 | TBS Ground Station |
| 0xEA | Custom Module |
| 0xDD | RC Device |
### Common frame types
| Type | Name |
| ------ | --------------------------- |
| 0x01 | RC Channels Packed |
| 0x02 | Packet Link Telemetry |
| 0x03 | Heartbeat |
| 0x08 | Device Info |
| 0x09 | Parameter List |
| 0x17 | MSP Read |
| 0x18 | MSP Write |
## Adding a new module (TDD workflow)
### 1. Write the header
```c
// celrs/telemetry.h
#pragma once
#include <stdint.h>
typedef struct {
int16_t rssi;
uint8_t link_quality;
int16_t tx_power;
} telemetry_data;
int telemetry_parse(telemetry_data* out, uint8_t const* buf, size_t len);
```
### 2. Write a failing test
```c
// tests/test_telemetry.c
#include "unity.h"
#include "celrs/telemetry.h"
void setUp(void) {}
void tearDown(void) {}
void test_parse_rssi(void) {
telemetry_data data;
uint8_t buf[8] = { /* ... */ };
TEST_ASSERT_EQUAL_INT(0, telemetry_parse(&data, buf, sizeof(buf)));
TEST_ASSERT_EQUAL_INT16(-42, data.rssi);
}
int main(void) {
UNITY_BEGIN();
RUN_TEST(test_parse_rssi);
return UNITY_END();
}
```
### 3. Register the test in `tests/CMakeLists.txt`
```cmake
add_executable(test_telemetry test_telemetry.c)
target_include_directories(test_telemetry PRIVATE "${CMAKE_SOURCE_DIR}")
target_link_libraries(test_telemetry PRIVATE celrs_telemetry Unity::Unity)
target_compile_features(test_telemetry PRIVATE c_std_23)
add_test(NAME test_telemetry COMMAND test_telemetry)
list(APPEND TEST_TARGETS test_telemetry)
```
### 4. Add a stub, confirm RED, then implement GREEN
Stub `celrs/telemetry.c` with `return -1;`, run tests to see the failure,
then implement the real logic and confirm they pass.