#include int process(int x) { return x * 2; } int process(double x) { return (int)(x * 2); } int process(int x, double y) { return x + (int)y; } namespace Math { double sqrt(double x) { return x * 0.5; } } class Vector { public: double x, y; double dot(const Vector& v) { return x * v.x + y * v.y; } }; extern "C" { int legacy_init(void) { return 0; } void legacy_free(void* p) { (void)p; } } int main() { std::cout << "process(3) = " << process(3) << "\n"; std::cout << "process(3.0) = " << process(3.0) << "\n"; std::cout << "process(3, 4.0) = " << process(3, 4.0) << "\n"; std::cout << "Math::sqrt(9) = " << Math::sqrt(9.0) << "\n"; Vector a{1, 2}, b{3, 4}; std::cout << "a.dot(b) = " << a.dot(b) << "\n"; std::cout << "legacy_init() = " << legacy_init() << "\n"; return 0; }