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The ma_audio_buffer object is used for storing raw audio data in memory and reading from it like any other data source. It supports flexible memory management, reading, seeking, memory mapping and looping. See documentation under "Audio Buffers" for a detailed description.
This folder contains code that I'm experimenting with outside of the main miniaudio library. It's just for my own research and experimenting which I'm putting into the repository for version control purposes and to get feedback from the community. You should not consider any of this code to be production quality.