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6d1a1ccd05
Fading is now set using these APIs: * ma_engine_sound_set_fade_in() * ma_engine_sound_set_fade_out() When a sound is stopped, either by naturally reaching the end, or explicitly with ma_engine_sound_stop(), the fade out will be applied. Fading will also be applied around loop transitions. Note that when a sound is stopped implicitly by it reaching the end, fading out will not work when the length of the sound is not know (that is, when ma_data_source_get_length_in_pcm_frames() returns 0).
This folder contains code that I'm experimenting with outside of the main miniaudio library. It's just for my own research and experimenting which I'm putting into the repository for version control purposes and to get feedback from the community. You should not consider any of this code to be production quality.