Files
miniaudio/research/ma_lpf.h
T

237 lines
6.1 KiB
C

#ifndef ma_lpf_h
#define ma_lpf_h
/*
TODO:
- Document passthrough behaviour of the biquad filter and how it doesn't update previous inputs and outputs.
- Document how changing biquad constants requires reinitialization of the filter (due to issue above).
*/
typedef struct
{
ma_format format;
ma_uint32 channels;
float a0;
float a1;
float a2;
float b0;
float b1;
float b2;
} ma_biquad_config;
ma_biquad_config ma_biquad_config_init(ma_format format, ma_uint32 channels, float a0, float a1, float a2, float b0, float b1, float b2);
typedef struct
{
ma_biquad_config config;
ma_bool32 isPassthrough;
ma_uint32 prevFrameCount;
float x1[MA_MAX_CHANNELS]; /* x[n-1] */
float x2[MA_MAX_CHANNELS]; /* x[n-2] */
float y1[MA_MAX_CHANNELS]; /* y[n-1] */
float y2[MA_MAX_CHANNELS]; /* y[n-2] */
} ma_biquad;
ma_result ma_biquad_init(const ma_biquad_config* pConfig, ma_biquad* pBQ);
ma_result ma_biquad_process(ma_biquad* pBQ, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount);
typedef struct
{
ma_format format;
ma_uint32 channels;
ma_uint32 sampleRate;
ma_uint32 cutoffFrequency;
} ma_lpf_config;
ma_lpf_config ma_lpf_config_init(ma_format format, ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 cutoffFrequency);
typedef struct
{
ma_biquad bq; /* The low-pass filter is implemented as a biquad filter. */
ma_lpf_config config;
} ma_lpf;
ma_result ma_lpf_init(const ma_lpf_config* pConfig, ma_lpf* pLPF);
ma_result ma_lpf_process(ma_lpf* pLPF, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount);
#endif /* ma_lpf_h */
#if defined(MINIAUDIO_IMPLEMENTATION)
ma_biquad_config ma_biquad_config_init(ma_format format, ma_uint32 channels, float a0, float a1, float a2, float b0, float b1, float b2)
{
ma_biquad_config config;
MA_ZERO_OBJECT(&config);
config.format = format;
config.channels = channels;
config.a0 = a0;
config.a1 = a1;
config.a2 = a2;
config.b0 = b0;
config.b1 = b1;
config.b2 = b2;
return config;
}
ma_result ma_biquad_init(const ma_biquad_config* pConfig, ma_biquad* pBQ)
{
if (pBQ == NULL) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pBQ);
if (pConfig == NULL) {
return MA_INVALID_ARGS;
}
if (pConfig->a0 == 0) {
return MA_INVALID_ARGS; /* Division by zero. */
}
/* Currently only supporting f32, but support for other formats will be added later. */
if (pConfig->format != ma_format_f32) {
return MA_INVALID_ARGS;
}
pBQ->config = *pConfig;
if (pConfig->a0 == 1 && pConfig->a1 == 0 && pConfig->a2 == 0 &&
pConfig->b0 == 1 && pConfig->b1 == 0 && pConfig->b2 == 0) {
pBQ->isPassthrough = MA_TRUE;
}
/* Normalize. */
pBQ->config.a1 /= pBQ->config.a0;
pBQ->config.a2 /= pBQ->config.a0;
pBQ->config.b0 /= pBQ->config.a0;
pBQ->config.b1 /= pBQ->config.a0;
pBQ->config.b2 /= pBQ->config.a0;
return MA_SUCCESS;
}
ma_result ma_biquad_process(ma_biquad* pBQ, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount)
{
ma_uint32 n;
ma_uint32 c;
float a1 = pBQ->config.a1;
float a2 = pBQ->config.a2;
float b0 = pBQ->config.b0;
float b1 = pBQ->config.b1;
float b2 = pBQ->config.b2;
if (pBQ == NULL || pFramesOut == NULL || pFramesIn == NULL) {
return MA_INVALID_ARGS;
}
/* Fast path for passthrough. */
if (pBQ->isPassthrough) {
ma_copy_memory_64(pFramesOut, pFramesIn, frameCount * ma_get_bytes_per_frame(pBQ->config.format, pBQ->config.channels));
return MA_SUCCESS;
}
/* Currently only supporting f32. */
if (pBQ->config.format == ma_format_f32) {
float* pY = ( float*)pFramesOut;
const float* pX = (const float*)pFramesIn;
for (n = 0; n < frameCount; n += 1) {
for (c = 0; c < pBQ->config.channels; c += 1) {
float x2 = pBQ->x2[c];
float x1 = pBQ->x1[c];
float x0 = pX[n*pBQ->config.channels + c];
float y2 = pBQ->y2[c];
float y1 = pBQ->y1[c];
float y0 = b0*x0 + b1*x1 + b2*x2 - a1*y1 - a2*y2;
pY[n*pBQ->config.channels + c] = y0;
pBQ->x2[c] = x1;
pBQ->x1[c] = x0;
pBQ->y2[c] = y1;
pBQ->y1[c] = y0;
}
}
} else {
return MA_INVALID_ARGS; /* Format not supported. Should never hit this because it's checked in ma_biquad_init(). */
}
return MA_SUCCESS;
}
ma_lpf_config ma_lpf_config_init(ma_format format, ma_uint32 channels, ma_uint32 sampleRate, ma_uint32 cutoffFrequency)
{
ma_lpf_config config;
MA_ZERO_OBJECT(&config);
config.format = format;
config.channels = channels;
config.sampleRate = sampleRate;
config.cutoffFrequency = cutoffFrequency;
return config;
}
ma_result ma_lpf_init(const ma_lpf_config* pConfig, ma_lpf* pLPF)
{
ma_result result;
ma_biquad_config bqConfig;
double q;
double w;
double s;
double c;
double a;
if (pLPF == NULL) {
return MA_INVALID_ARGS;
}
MA_ZERO_OBJECT(pLPF);
if (pConfig == NULL) {
return MA_INVALID_ARGS;
}
pLPF->config = *pConfig;
q = 1 / sqrt(2);
w = 2 * MA_PI_D * pConfig->cutoffFrequency / pConfig->sampleRate;
s = sin(w);
c = cos(w);
a = s / (2*q);
bqConfig.a0 = (float)( 1 + a);
bqConfig.a1 = (float)(-2 * c);
bqConfig.a2 = (float)( 1 - a);
bqConfig.b0 = (float)((1 - c) / 2);
bqConfig.b1 = (float)( 1 - c);
bqConfig.b2 = (float)((1 - c) / 2);
bqConfig.format = pConfig->format;
bqConfig.channels = pConfig->channels;
result = ma_biquad_init(&bqConfig, &pLPF->bq);
if (result != MA_SUCCESS) {
return result;
}
return MA_SUCCESS;
}
ma_result ma_lpf_process(ma_lpf* pLPF, void* pFramesOut, const void* pFramesIn, ma_uint64 frameCount)
{
if (pLPF == NULL) {
return MA_INVALID_ARGS;
}
return ma_biquad_process(&pLPF->bq, pFramesOut, pFramesIn, frameCount);
}
#endif