diff --git a/miniaudio.h b/miniaudio.h index 7e09f08d..9096480a 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -59651,7 +59651,7 @@ static MA_INLINE ma_result ma_linear_resampler_process_pcm_frames_s16_no_lpf(ma_ return MA_SUCCESS; } -static MA_INLINE ma_result ma_linear_resampler_process_pcm_frames_f32_no_lpf(ma_linear_resampler* pResampler, const float* pFramesInF32, ma_uint64* pFrameCountIn, float* pFramesOutF32, ma_uint64* pFrameCountOut, double invSampleRateOut) +static MA_INLINE ma_result ma_linear_resampler_process_pcm_frames_f32_no_lpf(ma_linear_resampler* pResampler, const float* pFramesInF32, ma_uint64* pFrameCountIn, float* pFramesOutF32, ma_uint64* pFrameCountOut, float invSampleRateOut) { ma_uint64 frameCountIn; ma_uint64 frameCountOut; @@ -59677,7 +59677,7 @@ static MA_INLINE ma_result ma_linear_resampler_process_pcm_frames_f32_no_lpf(ma_ MA_ASSERT(pResampler->cachedFrameCount <= 1); /* There is at most one cached frame. */ while (pResampler->cachedFrameCount > 0 && frameCountIn > 0 && framesProcessedOut < frameCountOut) { - float a = (double)(pResampler->inTimeFrac * invSampleRateOut); + float a = pResampler->inTimeFrac * invSampleRateOut; for (c = 0; c < channels; c += 1) { pFramesOutF32[c] = ma_mix_f32_fast(pResampler->x0.f32[c], pFramesInF32[c], a); @@ -59972,7 +59972,7 @@ static MA_INLINE ma_result ma_linear_resampler_process_pcm_frames_f32_no_lpf(ma_ while (framesProcessedOut < frameCountOut && pResampler->inTimeInt < frameCountIn) { if (pResampler->inTimeInt + 1 < frameCountIn) { - float a = (float)(pResampler->inTimeFrac * invSampleRateOut); + float a = pResampler->inTimeFrac * invSampleRateOut; for (c = 0; c < channels; c += 1) { pFramesOutF32[c] = ma_mix_f32_fast(pFramesInF32[((pResampler->inTimeInt + 0) * channels) + c], pFramesInF32[((pResampler->inTimeInt + 1) * channels) + c], a); @@ -60868,7 +60868,7 @@ static ma_result ma_linear_resampler_process_pcm_frames_f32_downsample(ma_linear /*printf("DOWN\n");*/ while (framesProcessedOut < frameCountOut) { - float a = (float)(pResampler->inTimeFrac * invSampleRateOut); + float a = pResampler->inTimeFrac * invSampleRateOut; /* Before interpolating we need to load the buffers. When doing this we need to ensure we run every input sample through the filter. */ while (pResampler->inTimeInt > 0 && frameCountIn > framesProcessedIn) { @@ -60922,7 +60922,7 @@ static ma_result ma_linear_resampler_process_pcm_frames_f32_upsample(ma_linear_r ma_uint64 framesProcessedIn; ma_uint64 framesProcessedOut; ma_uint32 c; - double invSampleRateOut; + float invSampleRateOut; ma_uint32 lpfCount; ma_uint32 channels; ma_uint32 inTimeInt; @@ -60938,7 +60938,7 @@ static ma_result ma_linear_resampler_process_pcm_frames_f32_upsample(ma_linear_r frameCountOut = *pFrameCountOut; framesProcessedIn = 0; framesProcessedOut = 0; - invSampleRateOut = (1.0 / pResampler->sampleRateOut); + invSampleRateOut = 1.0f / pResampler->sampleRateOut; lpfCount = pResampler->lpfOrder >> 1; channels = pResampler->channels; inTimeInt = pResampler->inTimeInt; @@ -60958,7 +60958,7 @@ static ma_result ma_linear_resampler_process_pcm_frames_f32_upsample(ma_linear_r MA_ASSERT(pResampler->cachedFrameCount <= 1); /* There is at most one cached frame. */ while (pResampler->cachedFrameCount > 0 && frameCountIn > 0 && framesProcessedOut < frameCountOut) { - float a = (float)(inTimeFrac * invSampleRateOut); + float a = inTimeFrac * invSampleRateOut; for (c = 0; c < channels; c += 1) { pFramesOutF32[c] = ma_mix_f32_fast(pResampler->x0.f32[c], pFramesInF32[c], a); @@ -61267,7 +61267,7 @@ static ma_result ma_linear_resampler_process_pcm_frames_f32_upsample(ma_linear_r while (framesProcessedOut < frameCountOut && inTimeInt < frameCountIn) { if (inTimeInt + 1 < frameCountIn) { - float a = (float)(inTimeFrac * invSampleRateOut); + float a = inTimeFrac * invSampleRateOut; for (c = 0; c < channels; c += 1) { pFramesOutF32[c] = ma_mix_f32_fast(pFramesInF32[((inTimeInt + 0) * channels) + c], pFramesInF32[((inTimeInt + 1) * channels) + c], a);