Add ma_sound_set_pan_mode to miniaudio engine

This commit is contained in:
Eduardo Bart
2020-12-02 10:49:47 -03:00
parent 8669f2001e
commit f943647b35
+10
View File
@@ -1636,6 +1636,7 @@ MA_API ma_result ma_sound_set_volume(ma_sound* pSound, float volume);
MA_API ma_result ma_sound_set_gain_db(ma_sound* pSound, float gainDB);
MA_API ma_result ma_sound_set_effect(ma_sound* pSound, ma_effect* pEffect);
MA_API ma_result ma_sound_set_pan(ma_sound* pSound, float pan);
MA_API ma_result ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode pan_mode);
MA_API ma_result ma_sound_set_pitch(ma_sound* pSound, float pitch);
MA_API ma_result ma_sound_set_position(ma_sound* pSound, ma_vec3 position);
MA_API ma_result ma_sound_set_rotation(ma_sound* pSound, ma_quat rotation);
@@ -9015,6 +9016,15 @@ MA_API ma_result ma_sound_set_pan(ma_sound* pSound, float pan)
return ma_panner_set_pan(&pSound->effect.panner, pan);
}
MA_API ma_result ma_sound_set_pan_mode(ma_sound* pSound, ma_pan_mode pan_mode)
{
if (pSound == NULL) {
return MA_INVALID_ARGS;
}
return ma_panner_set_mode(&pSound->effect.panner, pan_mode);
}
MA_API ma_result ma_sound_set_position(ma_sound* pSound, ma_vec3 position)
{
if (pSound == NULL) {