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WASAPI: Fix an error where a buffer can possible be unreleased.
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@@ -1,5 +1,6 @@
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v0.11.6 - TBD
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====================
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* WASAPI: Fix a bug where the device is not stopped when an error occurrs when writing to a playback device.
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* The node graph can now be used as a node. This allows node graphs to be connected to other node graphs.
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* Fix a crash with high-pass and band-pass filters.
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* Fix an audio glitch when mixing engine nodes (ma_sound and ma_sound_group).
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+14
@@ -20842,9 +20842,23 @@ static ma_result ma_device_uninit__wasapi(ma_device* pDevice)
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#endif
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if (pDevice->wasapi.pRenderClient) {
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if (pDevice->wasapi.pMappedBufferPlayback != NULL) {
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ma_IAudioRenderClient_ReleaseBuffer((ma_IAudioRenderClient*)pDevice->wasapi.pRenderClient, pDevice->wasapi.mappedBufferPlaybackCap, 0);
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pDevice->wasapi.pMappedBufferPlayback = NULL;
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pDevice->wasapi.mappedBufferPlaybackCap = 0;
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pDevice->wasapi.mappedBufferPlaybackLen = 0;
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}
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ma_IAudioRenderClient_Release((ma_IAudioRenderClient*)pDevice->wasapi.pRenderClient);
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}
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if (pDevice->wasapi.pCaptureClient) {
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if (pDevice->wasapi.pMappedBufferCapture != NULL) {
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ma_IAudioCaptureClient_ReleaseBuffer((ma_IAudioCaptureClient*)pDevice->wasapi.pCaptureClient, pDevice->wasapi.mappedBufferCaptureCap);
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pDevice->wasapi.pMappedBufferCapture = NULL;
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pDevice->wasapi.mappedBufferCaptureCap = 0;
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pDevice->wasapi.mappedBufferCaptureLen = 0;
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}
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ma_IAudioCaptureClient_Release((ma_IAudioCaptureClient*)pDevice->wasapi.pCaptureClient);
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}
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