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Update the Steam Audio example.
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@@ -295,7 +295,7 @@ int main(int argc, char** argv)
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need not be exposed to the public API. There should be no need for the public API to require a
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fixed sized update.
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*/
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iplAudioSettings.frameSize = g_engine.pDevice->playback.internalPeriodSizeInFrames;
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iplAudioSettings.frameSize = engineConfig.periodSizeInFrames;
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/* IPLContext */
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