"MAL_" to "MA_".

This commit is contained in:
David Reid
2019-03-06 20:51:38 +10:00
parent b93faa46e5
commit f1bf58d0f8
19 changed files with 4600 additions and 4600 deletions
+11 -11
View File
@@ -55,7 +55,7 @@ int main(int argc, char** argv)
// During initialization, PulseAudio can try to automatically start the PulseAudio daemon. This does not
// suit miniaudio's trial and error backend initialization architecture so it's disabled by default, but you
// can enable it like so:
contextConfig.pulse.tryAutoSpawn = MAL_TRUE;
contextConfig.pulse.tryAutoSpawn = MA_TRUE;
// ALSA
@@ -65,7 +65,7 @@ int main(int argc, char** argv)
// combat this, miniaudio will include only unique card/device pairs by default. The problem with this is that
// you lose a bit of flexibility and control. Setting alsa.useVerboseDeviceEnumeration makes it so the ALSA
// backend includes all devices (and there's a lot of them!).
contextConfig.alsa.useVerboseDeviceEnumeration = MAL_TRUE;
contextConfig.alsa.useVerboseDeviceEnumeration = MA_TRUE;
// JACK
@@ -75,7 +75,7 @@ int main(int argc, char** argv)
contextConfig.jack.pClientName = "My Application";
// Also like PulseAudio, you can have JACK try to automatically start using the following:
contextConfig.jack.tryStartServer = MAL_TRUE;
contextConfig.jack.tryStartServer = MA_TRUE;
@@ -100,7 +100,7 @@ int main(int argc, char** argv)
};
mal_context context;
if (mal_context_init(backends, sizeof(backends)/sizeof(backends[0]), &contextConfig, &context) != MAL_SUCCESS) {
if (mal_context_init(backends, sizeof(backends)/sizeof(backends[0]), &contextConfig, &context) != MA_SUCCESS) {
printf("Failed to initialize context.");
return -2;
}
@@ -112,7 +112,7 @@ int main(int argc, char** argv)
mal_device_info* pCaptureDeviceInfos;
mal_uint32 captureDeviceCount;
mal_result result = mal_context_get_devices(&context, &pPlaybackDeviceInfos, &playbackDeviceCount, &pCaptureDeviceInfos, &captureDeviceCount);
if (result != MAL_SUCCESS) {
if (result != MA_SUCCESS) {
printf("Failed to retrieve device information.\n");
return -3;
}
@@ -154,21 +154,21 @@ int main(int argc, char** argv)
// miniaudio allows applications to control the mapping of channels. The config below swaps the left and right
// channels. Normally in an interleaved audio stream, the left channel comes first, but we can change that
// like the following:
deviceConfig.playback.channelMap[0] = MAL_CHANNEL_FRONT_RIGHT;
deviceConfig.playback.channelMap[1] = MAL_CHANNEL_FRONT_LEFT;
deviceConfig.playback.channelMap[0] = MA_CHANNEL_FRONT_RIGHT;
deviceConfig.playback.channelMap[1] = MA_CHANNEL_FRONT_LEFT;
// The ALSA backend has two ways of delivering data to and from a device: memory mapping and read/write. By
// default memory mapping will be used over read/write because it avoids a single point of data movement
// internally and is thus, theoretically, more efficient. In testing, however, this has been less stable than
// read/write mode so an option exists to disable it if need be. This is mainly for debugging, but is left
// here in case it might be useful for others. If you find a bug specific to mmap mode, please report it!
deviceConfig.alsa.noMMap = MAL_TRUE;
deviceConfig.alsa.noMMap = MA_TRUE;
// This is not used in this example, but miniaudio allows you to directly control the device ID that's used
// for device selection by mal_device_init(). Below is an example for ALSA. In this example it forces
// mal_device_init() to try opening the "hw:0,0" device. This is useful for debugging in case you have
// audio glitches or whatnot with specific devices.
#ifdef MAL_SUPPORT_ALSA
#ifdef MA_SUPPORT_ALSA
mal_device_id customDeviceID;
if (context.backend == mal_backend_alsa) {
strcpy(customDeviceID.alsa, "hw:0,0");
@@ -182,13 +182,13 @@ int main(int argc, char** argv)
#endif
mal_device playbackDevice;
if (mal_device_init(&context, &deviceConfig, &playbackDevice) != MAL_SUCCESS) {
if (mal_device_init(&context, &deviceConfig, &playbackDevice) != MA_SUCCESS) {
printf("Failed to initialize playback device.\n");
mal_context_uninit(&context);
return -7;
}
if (mal_device_start(&playbackDevice) != MAL_SUCCESS) {
if (mal_device_start(&playbackDevice) != MA_SUCCESS) {
printf("Failed to start playback device.\n");
mal_device_uninit(&playbackDevice);
mal_context_uninit(&context);