diff --git a/miniaudio.h b/miniaudio.h
index a8cf602c..7894848e 100644
--- a/miniaudio.h
+++ b/miniaudio.h
@@ -233,6 +233,28 @@ The macOS build should compile cleanly without the need to download any dependen
compiled as Objective-C and will need to link the relevant frameworks but should compile cleanly out of the box with Xcode. Compiling through the command line
requires linking to `-lpthread` and `-lm`.
+Due to the way miniaudio links to frameworks at runtime, you application may not pass Apple's notaraization process. To fix this there are two options. The
+first is to use the `MA_NO_RUNTIME_LINKING` option, like so:
+
+ ```c
+ #ifdef __APPLE__
+ #define MA_NO_RUNTIME_LINKING
+ #endif
+ #define MINIAUDIO_IMPLEMENTATION
+ #include "miniaudio.h"
+ ```
+
+This will require linking with `-framework CoreFoundation -framework CoreAudio -framework AudioUnit`. Alternatively, if you would rather keep using runtime
+linking you can add the following to your entitlements.xcent file:
+
+ ```
+ com.apple.security.cs.allow-dyld-environment-variables
+
+ com.apple.security.cs.allow-unsigned-executable-memory
+
+ ```
+
+
2.3. Linux
----------
The Linux build only requires linking to `-ldl`, `-lpthread` and `-lm`. You do not need any development packages.