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Random resampler WIP experiments.
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+230
-3
@@ -5,10 +5,79 @@
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typedef enum
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{
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ma_resample_algorithm_linear = 0, /* Default. Fastest. */
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ma_resample_algorithm_sinc /* Slower. */
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ma_resample_algorithm_linear = 0, /* Fastest, lowest quality. */
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ma_resample_algorithm_linear_lpf, /* Linear with a biquad low pass filter. */
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} ma_resample_algorithm;
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typedef struct
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{
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ma_resample_algorithm algorithm;
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ma_uint32 sampleRateIn;
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ma_uint32 sampleRateOut;
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ma_uint32 channels;
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ma_format format; /* Must be either ma_format_f32 or ma_format_s16. */
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struct
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{
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int _unused;
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} linear;
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struct
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{
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int _unused;
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} linearLPF;
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} ma_resampler_config;
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typedef struct
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{
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ma_resampler_config config;
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union
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{
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struct
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{
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float timeX; /* Input time. */
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float timeY; /* Output time. */
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struct
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{
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float yprev1; /* y-1 */
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float yprev2; /* y-2 */
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float a0;
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float a1;
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float a2;
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float b0;
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float b1;
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float b2;
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} lpf;
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} linear;
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} state;
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} ma_resampler;
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/*
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Initializes a new resampler object from a config.
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*/
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ma_result ma_resampler_init(const ma_resampler_config* pConfig, ma_resampler* pResampler);
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/*
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Converts the given input data.
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On input, [pFrameCountOut] contains the number of output frames to process. On output it contains the number of output frames that
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were actually processed, which may be less than the requested amount which will happen if there's not enough input data. You can use
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ma_resampler_get_expected_output_frame_count() to know how many output frames will be processed for a given number of input frames.
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On input, [pFrameCountIn] contains the number of input frames contained in [pFramesIn]. On output it contains the number of whole
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input frames that were actually processed. You can use ma_resampler_get_required_input_frame_count() to know how many input frames
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you should provide for a given number of output frames. [pFramesIn] can be NULL, in which case zeroes will be used instead.
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If [pFramesOut] is NULL, a seek is performed. In this case, if [pFrameCountOut] is not NULL it will seek by the specified number of
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output frames. Otherwise, if [pFramesCountOut] is NULL and [pFrameCountIn] is not NULL, it will seek by the specified number of input
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frames. When seeking, [pFramesIn] is allowed to NULL, in which case the internal timing state will be updated, but no input will be
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processed. In this case, any internal filter state will be updated as if zeroes were passed in.
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It is an error for [pFramesOut] to be non-NULL and [pFrameCountOut] to be NULL.
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It is an error for both [pFrameCountOut] and [pFrameCountIn] to be NULL.
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*/
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ma_result ma_resampler_process(ma_resampler* pResampler, ma_uint64* pFrameCountOut, void* pFramesOut, ma_uint64* pFrameCountIn, void* pFramesIn);
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/*
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Simple high-level API for resampling 32-bit floating point samples.
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@@ -30,6 +99,165 @@ Implementation
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#define MA_RESAMPLER_MAX_RATIO 48.0
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#endif
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ma_result ma_resampler_init(const ma_resampler_config* pConfig, ma_resampler* pResampler)
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{
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if (pConfig == NULL || pResampler == NULL) {
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return MA_INVALID_ARGS;
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}
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MA_ZERO_OBJECT(pResampler);
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pResampler->config = *pConfig;
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switch (pConfig->algorithm)
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{
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case ma_resample_algorithm_linear:
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{
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pResampler->state.linear.timeX = 0.0f;
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pResampler->state.linear.timeY = 0.0f;
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} break;
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case ma_resample_algorithm_linear_lpf:
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{
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pResampler->state.linear.timeX = 0.0f;
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pResampler->state.linear.timeY = 0.0f;
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pResampler->state.linear.lpf.yprev1 = 0.0f;
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pResampler->state.linear.lpf.yprev2 = 0.0f;
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/* TODO: Biquad LPF filter coefficients. */
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pResampler->state.linear.lpf.a0 = 0.0f;
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pResampler->state.linear.lpf.a1 = 0.0f;
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pResampler->state.linear.lpf.a2 = 0.0f;
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pResampler->state.linear.lpf.b0 = 0.0f;
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pResampler->state.linear.lpf.b1 = 0.0f;
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pResampler->state.linear.lpf.b2 = 0.0f;
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} break;
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default: return MA_INVALID_ARGS;
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}
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return MA_SUCCESS;
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}
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static ma_result ma_resampler_process__seek__linear(ma_resampler* pResampler, ma_uint64* pFrameCountOut, ma_uint64* pFrameCountIn, void* pFramesIn)
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{
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MA_ASSERT(pResampler != NULL);
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if (pFrameCountOut != NULL) {
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/* Seek by output frames. */
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if (pFramesIn != NULL) {
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/* Read input data. */
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} else {
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/* Don't read input data - just update timing and filter state as if zeroes were passed in. */
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}
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} else {
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/* Seek by input frames. */
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MA_ASSERT(pFrameCountIn != NULL);
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if (pFramesIn != NULL) {
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/* Read input data. */
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} else {
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/* Don't read input data - just update timing and filter state as if zeroes were passed in. */
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}
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}
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return MA_SUCCESS;
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}
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static ma_result ma_resampler_process__seek__linear_lpf(ma_resampler* pResampler, ma_uint64* pFrameCountOut, ma_uint64* pFrameCountIn, void* pFramesIn)
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{
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/* TODO: Proper linear LPF implementation. */
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return ma_resampler_process__seek__linear(pResampler, pFrameCountOut, pFrameCountIn, pFramesIn);
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}
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static ma_result ma_resampler_process__seek(ma_resampler* pResampler, ma_uint64* pFrameCountOut, ma_uint64* pFrameCountIn, void* pFramesIn)
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{
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MA_ASSERT(pResampler != NULL);
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switch (pResampler->config.algorithm)
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{
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case ma_resample_algorithm_linear:
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{
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return ma_resampler_process__seek__linear(pResampler, pFrameCountOut, pFrameCountIn, pFramesIn);
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} break;
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case ma_resample_algorithm_linear_lpf:
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{
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return ma_resampler_process__seek__linear_lpf(pResampler, pFrameCountOut, pFrameCountIn, pFramesIn);
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} break;
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default: return MA_INVALID_ARGS; /* Should never hit this. */
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}
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}
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static ma_result ma_resampler_process__read__linear(ma_resampler* pResampler, ma_uint64* pFrameCountOut, void* pFramesOut, ma_uint64* pFrameCountIn, void* pFramesIn)
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{
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MA_ASSERT(pResampler != NULL);
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MA_ASSERT(pFramesOut != NULL);
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MA_ASSERT(pFrameCountOut != NULL);
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if (pFramesIn != NULL) {
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/* Pass in data from the input buffer. */
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} else {
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/* Pass in zeroes. */
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}
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return MA_SUCCESS;
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}
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static ma_result ma_resampler_process__read__linear_lpf(ma_resampler* pResampler, ma_uint64* pFrameCountOut, void* pFramesOut, ma_uint64* pFrameCountIn, void* pFramesIn)
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{
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/* TODO: Proper linear LPF implementation. */
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return ma_resampler_process__read__linear(pResampler, pFrameCountOut, pFramesOut, pFrameCountIn, pFramesIn);
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}
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static ma_result ma_resampler_process__read(ma_resampler* pResampler, ma_uint64* pFrameCountOut, void* pFramesOut, ma_uint64* pFrameCountIn, void* pFramesIn)
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{
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MA_ASSERT(pResampler != NULL);
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MA_ASSERT(pFramesOut != NULL);
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/* ppFramesOut is not NULL, which means we must have a capacity. */
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if (pFrameCountOut == NULL) {
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return MA_INVALID_ARGS;
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}
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switch (pResampler->config.algorithm)
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{
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case ma_resample_algorithm_linear:
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{
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return ma_resampler_process__read__linear(pResampler, pFrameCountOut, pFramesOut, pFrameCountIn, pFramesIn);
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} break;
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case ma_resample_algorithm_linear_lpf:
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{
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return ma_resampler_process__read__linear_lpf(pResampler, pFrameCountOut, pFramesOut, pFrameCountIn, pFramesIn);
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} break;
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default: return MA_INVALID_ARGS; /* Should never hit this. */
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}
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}
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ma_result ma_resampler_process(ma_resampler* pResampler, ma_uint64* pFrameCountOut, void* pFramesOut, ma_uint64* pFrameCountIn, void* pFramesIn)
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{
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if (pResampler == NULL) {
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return MA_INVALID_ARGS;
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}
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if (pFrameCountOut != NULL && pFrameCountIn == NULL) {
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return MA_INVALID_ARGS;
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}
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if (pFramesOut != NULL) {
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/* Reading. */
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return ma_resampler_process__read(pResampler, pFrameCountOut, pFramesOut, pFrameCountIn, pFramesIn);
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} else {
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/* Seeking. */
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return ma_resampler_process__seek(pResampler, pFrameCountOut, pFrameCountIn, pFramesIn);
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}
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}
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ma_result ma_resample_f32__linear(ma_uint32 sampleRateOut, ma_uint32 sampleRateIn, ma_uint64 sampleCountOut, float* pSamplesOut, ma_uint64 sampleCountIn, float* pSamplesIn)
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{
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double ratio = (double)sampleRateIn / (double)sampleRateOut;
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@@ -143,7 +371,6 @@ ma_result ma_resample_f32__sinc(ma_uint32 sampleRateOut, ma_uint32 sampleRateIn,
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break;
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}
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/* To linearly interpolate we need the previous and next input samples. */
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{
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ma_uint64 iTimeInPrev = iTimeIn;
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ma_uint64 iTimeInNext = (ma_uint64)ceil(timeIn);
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