Minor refactor the AAudio backend.

This commit is contained in:
David Reid
2025-12-22 13:41:37 +10:00
parent 1bb2180005
commit e6922b360c
+30 -19
View File
@@ -41075,18 +41075,39 @@ static ma_result ma_job_process__device__aaudio_reroute(ma_job* pJob)
return result;
}
static ma_result ma_device_wait__aaudio(ma_device* pDevice)
static ma_result ma_device_step__aaudio(ma_device* pDevice, ma_blocking_mode blockingMode)
{
ma_device_state_aaudio* pDeviceStateAAudio = ma_device_get_backend_state__aaudio(pDevice);
ma_device_state_async_wait(&pDeviceStateAAudio->async);
return MA_SUCCESS;
}
for (;;) {
ma_result result;
static ma_result ma_device_step__aaudio(ma_device* pDevice)
{
ma_device_state_aaudio* pDeviceStateAAudio = ma_device_get_backend_state__aaudio(pDevice);
ma_device_state_async_step(&pDeviceStateAAudio->async, pDevice);
if (blockingMode == MA_BLOCKING_MODE_BLOCKING) {
ma_device_state_async_wait(&pDeviceStateAAudio->async);
}
if (!ma_device_is_started(pDevice)) {
return MA_DEVICE_NOT_STARTED;
}
result = ma_device_state_async_step(&pDeviceStateAAudio->async, pDevice);
if (result == MA_SUCCESS) {
break;
}
if (result != MA_NO_DATA_AVAILABLE) {
return result;
}
/* Getting here means no data was processed. In non-blocking mode we don't care, just get out of the loop. */
if (blockingMode == MA_BLOCKING_MODE_NON_BLOCKING) {
break;
}
/* Getting here means we're in blocking mode and no data was processed. In this case we'd rather keep waiting for data to be available. */
continue;
}
return MA_SUCCESS;
}
@@ -41096,17 +41117,7 @@ static void ma_device_loop__aaudio(ma_device* pDevice)
MA_ASSERT(pDevice != NULL);
for (;;) {
ma_result result = ma_device_wait__aaudio(pDevice);
if (result != MA_SUCCESS) {
break;
}
/* If the wait terminated due to the device being stopped, abort now. */
if (!ma_device_is_started(pDevice)) {
break;
}
result = ma_device_step__aaudio(pDevice);
ma_result result = ma_device_step__aaudio(pDevice, MA_BLOCKING_MODE_BLOCKING);
if (result != MA_SUCCESS) {
break;
}