Add hello world example for engine.

This commit is contained in:
David Reid
2020-09-05 10:15:06 +10:00
parent acf4284aa9
commit e6392c0ba7
+34
View File
@@ -0,0 +1,34 @@
/*
This example demonstrates how to initialize an audio engine and play a sound.
This will play the sound specified on the command line.
*/
#define MINIAUDIO_IMPLEMENTATION
#include "../../miniaudio.h"
#include "../miniaudio_engine.h"
int main(int argc, char** argv)
{
ma_result result;
ma_engine engine;
if (argc < 2) {
printf("No input file.");
return -1;
}
result = ma_engine_init(NULL, &engine);
if (result != MA_SUCCESS) {
printf("Failed to initialize audio engine.");
return -1;
}
ma_engine_play_sound(&engine, argv[1], NULL);
printf("Press Enter to quit...");
getchar();
ma_engine_uninit(&engine);
return 0;
}