mirror of
https://github.com/mackron/miniaudio.git
synced 2026-04-22 00:06:59 +02:00
"mal_" to "ma_".
This commit is contained in:
+45
-45
@@ -13,8 +13,8 @@
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#endif
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// There is a usage pattern for resampling that miniaudio does not properly support which is where the client continuously
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// reads samples until mal_src_read() returns 0. The problem with this pattern is that is consumes the samples sitting
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// in the window which are needed to compute the next samples in future calls to mal_src_read() (assuming the client
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// reads samples until ma_src_read() returns 0. The problem with this pattern is that is consumes the samples sitting
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// in the window which are needed to compute the next samples in future calls to ma_src_read() (assuming the client
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// has re-filled the resampler's input data).
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/*
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@@ -22,72 +22,72 @@ for (;;) {
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fill_src_input_data(&src, someData);
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float buffer[4096]
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while ((framesRead = mal_src_read(&src, ...) != 0) {
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while ((framesRead = ma_src_read(&src, ...) != 0) {
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do_something_with_resampled_data(buffer);
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}
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}
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*/
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// In the use case above, the very last samples that are read from mal_src_read() will not have future samples to draw
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// In the use case above, the very last samples that are read from ma_src_read() will not have future samples to draw
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// from in order to calculate the correct interpolation factor which in turn results in crackling.
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mal_uint32 sampleRateIn = 0;
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mal_uint32 sampleRateOut = 0;
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mal_sine_wave sineWave; // <-- This is the source data.
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mal_src src;
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ma_uint32 sampleRateIn = 0;
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ma_uint32 sampleRateOut = 0;
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ma_sine_wave sineWave; // <-- This is the source data.
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ma_src src;
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float srcInput[1024];
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mal_uint32 srcNextSampleIndex = mal_countof(srcInput);
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ma_uint32 srcNextSampleIndex = ma_countof(srcInput);
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void reload_src_input()
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{
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mal_sine_wave_read_f32(&sineWave, mal_countof(srcInput), srcInput);
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ma_sine_wave_read_f32(&sineWave, ma_countof(srcInput), srcInput);
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srcNextSampleIndex = 0;
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}
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mal_uint32 on_src(mal_src* pSRC, mal_uint32 frameCount, void** ppSamplesOut, void* pUserData)
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ma_uint32 on_src(ma_src* pSRC, ma_uint32 frameCount, void** ppSamplesOut, void* pUserData)
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{
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mal_assert(pSRC != NULL);
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mal_assert(pSRC->config.channels == 1);
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ma_assert(pSRC != NULL);
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ma_assert(pSRC->config.channels == 1);
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(void)pUserData;
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// Only read as much as is available in the input buffer. Do not reload the buffer here.
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mal_uint32 framesAvailable = mal_countof(srcInput) - srcNextSampleIndex;
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mal_uint32 framesToRead = frameCount;
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ma_uint32 framesAvailable = ma_countof(srcInput) - srcNextSampleIndex;
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ma_uint32 framesToRead = frameCount;
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if (framesToRead > framesAvailable) {
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framesToRead = framesAvailable;
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}
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mal_copy_memory(ppSamplesOut[0], srcInput + srcNextSampleIndex, sizeof(float)*framesToRead);
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ma_copy_memory(ppSamplesOut[0], srcInput + srcNextSampleIndex, sizeof(float)*framesToRead);
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srcNextSampleIndex += framesToRead;
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return framesToRead;
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}
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void on_send_to_device(mal_device* pDevice, void* pOutput, const void* pInput, mal_uint32 frameCount)
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void on_send_to_device(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
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{
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(void)pDevice;
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(void)pInput;
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mal_assert(pDevice->playback.format == mal_format_f32);
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mal_assert(pDevice->playback.channels == 1);
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ma_assert(pDevice->playback.format == ma_format_f32);
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ma_assert(pDevice->playback.channels == 1);
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float* pFramesF32 = (float*)pOutput;
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// To reproduce the case we are needing to test, we need to read from the SRC in a very specific way. We keep looping
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// until we've read the requested frame count, however we have an inner loop that keeps running until mal_src_read()
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// until we've read the requested frame count, however we have an inner loop that keeps running until ma_src_read()
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// returns 0, in which case we need to reload the SRC's input data and keep going.
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mal_uint32 totalFramesRead = 0;
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ma_uint32 totalFramesRead = 0;
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while (totalFramesRead < frameCount) {
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mal_uint32 framesRemaining = frameCount - totalFramesRead;
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ma_uint32 framesRemaining = frameCount - totalFramesRead;
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mal_uint32 maxFramesToRead = 128;
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mal_uint32 framesToRead = framesRemaining;
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ma_uint32 maxFramesToRead = 128;
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ma_uint32 framesToRead = framesRemaining;
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if (framesToRead > maxFramesToRead) {
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framesToRead = maxFramesToRead;
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}
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mal_uint32 framesRead = (mal_uint32)mal_src_read_deinterleaved(&src, framesToRead, (void**)&pFramesF32, NULL);
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ma_uint32 framesRead = (ma_uint32)ma_src_read_deinterleaved(&src, framesToRead, (void**)&pFramesF32, NULL);
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if (framesRead == 0) {
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reload_src_input();
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}
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@@ -96,7 +96,7 @@ void on_send_to_device(mal_device* pDevice, void* pOutput, const void* pInput, m
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pFramesF32 += framesRead;
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}
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mal_assert(totalFramesRead == frameCount);
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ma_assert(totalFramesRead == frameCount);
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}
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int main(int argc, char** argv)
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@@ -105,18 +105,18 @@ int main(int argc, char** argv)
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(void)argv;
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mal_device_config config = mal_device_config_init(mal_device_type_playback);
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config.playback.format = mal_format_f32;
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ma_device_config config = ma_device_config_init(ma_device_type_playback);
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config.playback.format = ma_format_f32;
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config.playback.channels = 1;
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config.dataCallback = on_send_to_device;
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mal_device device;
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mal_result result;
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ma_device device;
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ma_result result;
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config.bufferSizeInFrames = 8192*1;
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// We first play the sound the way it's meant to be played.
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result = mal_device_init(NULL, &config, &device);
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result = ma_device_init(NULL, &config, &device);
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if (result != MA_SUCCESS) {
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return -1;
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}
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@@ -125,13 +125,13 @@ int main(int argc, char** argv)
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// For this test, we need the sine wave to be a different format to the device.
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sampleRateOut = device.sampleRate;
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sampleRateIn = (sampleRateOut == 44100) ? 48000 : 44100;
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mal_sine_wave_init(0.2, 400, sampleRateIn, &sineWave);
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ma_sine_wave_init(0.2, 400, sampleRateIn, &sineWave);
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mal_src_config srcConfig = mal_src_config_init(sampleRateIn, sampleRateOut, 1, on_src, NULL);
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srcConfig.algorithm = mal_src_algorithm_sinc;
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ma_src_config srcConfig = ma_src_config_init(sampleRateIn, sampleRateOut, 1, on_src, NULL);
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srcConfig.algorithm = ma_src_algorithm_sinc;
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srcConfig.neverConsumeEndOfInput = MA_TRUE;
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result = mal_src_init(&srcConfig, &src);
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result = ma_src_init(&srcConfig, &src);
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if (result != MA_SUCCESS) {
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printf("Failed to create SRC.\n");
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return -1;
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@@ -158,7 +158,7 @@ int main(int argc, char** argv)
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msigvis_channel channelSineWave;
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result = msigvis_channel_init(&sigvis, mal_format_f32, sampleRateOut, &channelSineWave);
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result = msigvis_channel_init(&sigvis, ma_format_f32, sampleRateOut, &channelSineWave);
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if (result != MA_SUCCESS) {
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printf("Failed to initialize mini_sigvis channel.\n");
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return -3;
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@@ -168,17 +168,17 @@ int main(int argc, char** argv)
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float* pFramesF32 = testSamples;
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// To reproduce the case we are needing to test, we need to read from the SRC in a very specific way. We keep looping
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// until we've read the requested frame count, however we have an inner loop that keeps running until mal_src_read()
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// until we've read the requested frame count, however we have an inner loop that keeps running until ma_src_read()
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// returns 0, in which case we need to reload the SRC's input data and keep going.
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mal_uint32 totalFramesRead = 0;
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while (totalFramesRead < mal_countof(testSamples)) {
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mal_uint32 maxFramesToRead = 128;
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mal_uint32 framesToRead = mal_countof(testSamples);
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ma_uint32 totalFramesRead = 0;
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while (totalFramesRead < ma_countof(testSamples)) {
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ma_uint32 maxFramesToRead = 128;
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ma_uint32 framesToRead = ma_countof(testSamples);
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if (framesToRead > maxFramesToRead) {
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framesToRead = maxFramesToRead;
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}
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mal_uint32 framesRead = (mal_uint32)mal_src_read_deinterleaved(&src, framesToRead, (void**)&pFramesF32, NULL);
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ma_uint32 framesRead = (ma_uint32)ma_src_read_deinterleaved(&src, framesToRead, (void**)&pFramesF32, NULL);
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if (framesRead == 0) {
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reload_src_input();
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}
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@@ -187,7 +187,7 @@ int main(int argc, char** argv)
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pFramesF32 += framesRead;
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}
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msigvis_channel_push_samples(&channelSineWave, mal_countof(testSamples), testSamples);
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msigvis_channel_push_samples(&channelSineWave, ma_countof(testSamples), testSamples);
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msigvis_screen_add_channel(&screen, &channelSineWave);
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@@ -197,14 +197,14 @@ int main(int argc, char** argv)
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msigvis_uninit(&sigvis);
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#else
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result = mal_device_start(&device);
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result = ma_device_start(&device);
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if (result != MA_SUCCESS) {
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return -2;
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}
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printf("Press Enter to quit...\n");
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getchar();
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mal_device_uninit(&device);
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ma_device_uninit(&device);
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#endif
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return 0;
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