Fix some warnings with MSVC.

This commit is contained in:
David Reid
2026-02-14 20:24:52 +10:00
parent 5ffa29a80b
commit d286a97ab1
+12 -12
View File
@@ -59005,10 +59005,10 @@ static ma_result ma_linear_resampler_set_rate_internal(ma_linear_resampler* pRes
float* pLPF = MA_LINEAR_RESAMPLER_GET_LPF_STATE_F32(pResampler, iLPF);
/* We can now initialize our biquad parameters. */
pLPF[0] = b1;
pLPF[1] = b2;
pLPF[2] = a1;
pLPF[3] = a2;
pLPF[0] = (float)b1;
pLPF[1] = (float)b2;
pLPF[2] = (float)a1;
pLPF[3] = (float)a2;
/*
For safety, make sure the registers are cleared if this is being called because the resampler
@@ -59596,8 +59596,8 @@ static MA_INLINE ma_result ma_linear_resampler_process_pcm_frames_s16_no_lpf(ma_
framesProcessedIn = frameCountIn;
}
if (pResampler->inTimeInt >= framesProcessedIn) {
pResampler->inTimeInt -= framesProcessedIn;
if (pResampler->inTimeInt >= (ma_uint32)framesProcessedIn) {
pResampler->inTimeInt -= (ma_uint32)framesProcessedIn;
} else {
pResampler->inTimeInt = 0;
}
@@ -59967,8 +59967,8 @@ static MA_INLINE ma_result ma_linear_resampler_process_pcm_frames_f32_no_lpf(ma_
framesProcessedIn = frameCountIn;
}
if (pResampler->inTimeInt >= framesProcessedIn) {
pResampler->inTimeInt -= framesProcessedIn;
if (pResampler->inTimeInt >= (ma_uint32)framesProcessedIn) {
pResampler->inTimeInt -= (ma_uint32)framesProcessedIn;
} else {
pResampler->inTimeInt = 0;
}
@@ -60749,8 +60749,8 @@ static ma_result ma_linear_resampler_process_pcm_frames_s16_upsample(ma_linear_r
framesProcessedIn = frameCountIn;
}
if (inTimeInt >= framesProcessedIn) {
inTimeInt -= framesProcessedIn;
if (inTimeInt >= (ma_uint32)framesProcessedIn) {
inTimeInt -= (ma_uint32)framesProcessedIn;
} else {
inTimeInt = 0;
}
@@ -61264,8 +61264,8 @@ static ma_result ma_linear_resampler_process_pcm_frames_f32_upsample(ma_linear_r
framesProcessedIn = frameCountIn;
}
if (inTimeInt >= framesProcessedIn) {
inTimeInt -= framesProcessedIn;
if (inTimeInt >= (ma_uint32)framesProcessedIn) {
inTimeInt -= (ma_uint32)framesProcessedIn;
} else {
inTimeInt = 0;
}