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Rename a define.
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@@ -42,8 +42,8 @@ Random Notes:
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#ifndef mal_resampler_h
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#define mal_resampler_h
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#define MAL_RESAMPLER_SEEK_SILENT_INPUT (1 << 0) /* When set, does not read anything from the client when seeking. This does _not_ call onRead(). */
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#define MAL_RESAMPLER_SEEK_INPUT_RATE (1 << 1) /* When set, treats the specified frame count based on the input sample rate rather than the output sample rate. */
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#define MAL_RESAMPLER_SEEK_NO_CLIENT_READ (1 << 0) /* When set, does not read anything from the client when seeking. This does _not_ call onRead(). */
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#define MAL_RESAMPLER_SEEK_INPUT_RATE (1 << 1) /* When set, treats the specified frame count based on the input sample rate rather than the output sample rate. */
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typedef struct mal_resampler mal_resampler;
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@@ -124,7 +124,7 @@ mal_uint64 mal_resampler_read(mal_resampler* pResampler, mal_uint64 frameCount,
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Seeks forward by the specified number of PCM frames.
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"options" can be a cobination of the following:
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MAL_RESAMPLER_SEEK_SILENT_INPUT
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MAL_RESAMPLER_SEEK_NO_CLIENT_READ
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Reads in silence instead of reading in data from the onRead callback.
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MAL_RESAMPLER_SEEK_INPUT_RATE
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Treats "frameCount" as input samples instead of output samples.
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@@ -496,7 +496,7 @@ mal_uint64 mal_resampler_seek__passthrough(mal_resampler* pResampler, mal_uint64
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mal_assert(pResampler->config.onRead != NULL);
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mal_assert(frameCount > 0);
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if ((options & MAL_RESAMPLER_SEEK_SILENT_INPUT) != 0) {
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if ((options & MAL_RESAMPLER_SEEK_NO_CLIENT_READ) != 0) {
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return frameCount; /* No input from onRead(), so just return immediately. */
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}
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