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Update dr_wav.
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+6
-3
@@ -1,6 +1,6 @@
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/*
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WAV audio loader and writer. Choice of public domain or MIT-0. See license statements at the end of this file.
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dr_wav - v0.12.15 - 2020-11-21
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dr_wav - v0.12.16 - 2020-12-02
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David Reid - mackron@gmail.com
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@@ -144,7 +144,7 @@ extern "C" {
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#define DRWAV_VERSION_MAJOR 0
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#define DRWAV_VERSION_MINOR 12
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#define DRWAV_VERSION_REVISION 15
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#define DRWAV_VERSION_REVISION 16
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#define DRWAV_VERSION_STRING DRWAV_XSTRINGIFY(DRWAV_VERSION_MAJOR) "." DRWAV_XSTRINGIFY(DRWAV_VERSION_MINOR) "." DRWAV_XSTRINGIFY(DRWAV_VERSION_REVISION)
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#include <stddef.h> /* For size_t. */
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@@ -3604,7 +3604,7 @@ DRWAV_API drwav_uint64 drwav_read_pcm_frames_le(drwav* pWav, drwav_uint64 frames
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/* Don't try to read more samples than can potentially fit in the output buffer. */
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bytesToRead = framesToRead * bytesPerFrame;
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if (bytesToRead > DRWAV_SIZE_MAX) {
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framesToRead = DRWAV_SIZE_MAX / bytesPerFrame;
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bytesToRead = (DRWAV_SIZE_MAX / bytesPerFrame) * bytesPerFrame; /* Round the number of bytes to read to a clean frame boundary. */
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}
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/*
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@@ -6053,6 +6053,9 @@ two different ways to initialize a drwav object.
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/*
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REVISION HISTORY
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================
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v0.12.16 - 2020-12-02
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- Fix a bug when trying to read more bytes than can fit in a size_t.
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v0.12.15 - 2020-11-21
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- Fix compilation with OpenWatcom.
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+2
-2
@@ -44466,7 +44466,7 @@ extern "C" {
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#define DRWAV_XSTRINGIFY(x) DRWAV_STRINGIFY(x)
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#define DRWAV_VERSION_MAJOR 0
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#define DRWAV_VERSION_MINOR 12
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#define DRWAV_VERSION_REVISION 15
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#define DRWAV_VERSION_REVISION 16
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#define DRWAV_VERSION_STRING DRWAV_XSTRINGIFY(DRWAV_VERSION_MAJOR) "." DRWAV_XSTRINGIFY(DRWAV_VERSION_MINOR) "." DRWAV_XSTRINGIFY(DRWAV_VERSION_REVISION)
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#include <stddef.h>
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typedef signed char drwav_int8;
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@@ -51114,7 +51114,7 @@ DRWAV_API drwav_uint64 drwav_read_pcm_frames_le(drwav* pWav, drwav_uint64 frames
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}
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bytesToRead = framesToRead * bytesPerFrame;
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if (bytesToRead > DRWAV_SIZE_MAX) {
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framesToRead = DRWAV_SIZE_MAX / bytesPerFrame;
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bytesToRead = (DRWAV_SIZE_MAX / bytesPerFrame) * bytesPerFrame;
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}
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if (bytesToRead == 0) {
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return 0;
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