Add fallthrough attribute to fix build with Wimplicit-fallthrough on mac

This commit is contained in:
Patrick Stewart
2022-11-29 16:00:06 +00:00
committed by David Reid
parent 58219ed84c
commit c3aae67b84
+16 -3
View File
@@ -3841,6 +3841,19 @@ typedef ma_uint16 wchar_t;
#endif
#endif
#if defined(__has_c_attribute)
#if __has_c_attribute(fallthrough)
#define MA_FALLTHROUGH [[fallthrough]]
#endif
#endif
#if !defined(MA_FALLTHROUGH) && defined(__has_attribute) && (defined(__clang__) || defined(__GNUC__))
#if __has_attribute(fallthrough)
#define MA_FALLTHROUGH __attribute__((fallthrough))
#endif
#endif
#if !defined(MA_FALLTHROUGH)
#define MA_FALLTHROUGH ((void)0)
#endif
#ifdef _MSC_VER
#define MA_INLINE __forceinline
@@ -31629,15 +31642,15 @@ static ma_result ma_get_channel_map_from_AudioChannelLayout(AudioChannelLayout*
{
pChannelMap[7] = MA_CHANNEL_SIDE_RIGHT;
pChannelMap[6] = MA_CHANNEL_SIDE_LEFT;
} /* Intentional fallthrough. */
} MA_FALLTHROUGH; /* Intentional fallthrough. */
case kAudioChannelLayoutTag_Hexagonal:
{
pChannelMap[5] = MA_CHANNEL_BACK_CENTER;
} /* Intentional fallthrough. */
} MA_FALLTHROUGH; /* Intentional fallthrough. */
case kAudioChannelLayoutTag_Pentagonal:
{
pChannelMap[4] = MA_CHANNEL_FRONT_CENTER;
} /* Intentional fallghrough. */
} MA_FALLTHROUGH; /* Intentional fallthrough. */
case kAudioChannelLayoutTag_Quadraphonic:
{
pChannelMap[3] = MA_CHANNEL_BACK_RIGHT;