mirror of
https://github.com/mackron/miniaudio.git
synced 2026-04-22 00:06:59 +02:00
Update readme.
This commit is contained in:
@@ -6,20 +6,15 @@ and released into the public domain.
|
|||||||
|
|
||||||
Features
|
Features
|
||||||
========
|
========
|
||||||
- Public domain.
|
|
||||||
- Single file.
|
|
||||||
- Compilable as both C and C++.
|
|
||||||
- A simple build system.
|
- A simple build system.
|
||||||
- It should Just Work out of the box, without the need to download and install any dependencies.
|
- It should Just Work out of the box, without the need to download and install any dependencies.
|
||||||
- Does not require linking to anything for the Windows build and only -ldl, -lpthread and -lm for Linux.
|
|
||||||
- The header section does not include any platform specific headers.
|
|
||||||
- A simple API.
|
- A simple API.
|
||||||
- Transparent data structures with direct access to internal data.
|
- Transparent data structures with direct access to internal data.
|
||||||
- Supports both playback and capture on all backends.
|
- Supports both playback and capture on all backends.
|
||||||
- Automatic data conversion.
|
- Automatic data conversion.
|
||||||
- Format conversion, with optional dithering where appropriate.
|
- Sample format conversion, with optional dithering.
|
||||||
- Sample rate conversion.
|
- Sample rate conversion.
|
||||||
- Channel mapping and conversion (stereo to 5.1, etc.)
|
- Channel mapping and channel conversion (stereo to 5.1, etc.)
|
||||||
- MP3, Vorbis, FLAC and WAV decoding.
|
- MP3, Vorbis, FLAC and WAV decoding.
|
||||||
- This depends on external single file libraries which can be found in the "extras" folder.
|
- This depends on external single file libraries which can be found in the "extras" folder.
|
||||||
|
|
||||||
@@ -27,21 +22,20 @@ Features
|
|||||||
Supported Platforms
|
Supported Platforms
|
||||||
===================
|
===================
|
||||||
- Windows (XP+)
|
- Windows (XP+)
|
||||||
|
- macOS
|
||||||
- Linux
|
- Linux
|
||||||
- BSD
|
- BSD
|
||||||
- Android
|
- Android
|
||||||
- Raspberry Pi
|
- Raspberry Pi
|
||||||
- Emscripten / HTML5
|
- Emscripten / HTML5
|
||||||
|
|
||||||
macOS and iOS support is coming soon(ish) via Core Audio. Unofficial support is enabled via the
|
|
||||||
PulseAudio, JACK, OpenAL and SDL backends, however I have not tested these personally.
|
|
||||||
|
|
||||||
|
|
||||||
Backends
|
Backends
|
||||||
========
|
========
|
||||||
- WASAPI
|
- WASAPI
|
||||||
- DirectSound
|
- DirectSound
|
||||||
- WinMM
|
- WinMM
|
||||||
|
- Core Audio
|
||||||
- ALSA
|
- ALSA
|
||||||
- PulseAudio
|
- PulseAudio
|
||||||
- JACK
|
- JACK
|
||||||
@@ -52,6 +46,18 @@ Backends
|
|||||||
- Null (Silence)
|
- Null (Silence)
|
||||||
|
|
||||||
|
|
||||||
|
Building
|
||||||
|
======
|
||||||
|
Do the following in one source file:
|
||||||
|
```
|
||||||
|
#define MINI_AL_IMPLEMENTATION
|
||||||
|
#include "mini_al.h"
|
||||||
|
```
|
||||||
|
Then just compile. There's no need to install any dependencies. On Windows and macOS there's no need to link
|
||||||
|
to anything. On Linux, just link to -lpthread, -ldl and -lm. Link to -lossaudio on OpenBSD and NetBSD (FreeBSD
|
||||||
|
does not require linking to anything).
|
||||||
|
|
||||||
|
|
||||||
Simple Playback Example
|
Simple Playback Example
|
||||||
=======================
|
=======================
|
||||||
|
|
||||||
@@ -207,4 +213,4 @@ etc.
|
|||||||
```
|
```
|
||||||
|
|
||||||
The `mal_decoder_init_file()` API will try using the file extension to determine which decoding
|
The `mal_decoder_init_file()` API will try using the file extension to determine which decoding
|
||||||
backend to prefer.
|
backend to prefer.
|
||||||
|
|||||||
Reference in New Issue
Block a user