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Add syntax highlighting to documentation.
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@@ -255,40 +255,40 @@ Capturing works in a very similar way to playback. The only difference is the di
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the application sending data to the device, the device will send data to the application. This example just writes the
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data received by the microphone straight to a WAV file.</p>
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<div style="font-family:monospace; border:solid 1px #003800; border-left:solid 0.5em #003800; margin:1em 0em;"><pre style="margin:0.5em 1em; padding:0; line-height:125%">
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#define MINIAUDIO_IMPLEMENTATION
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#include "../miniaudio.h"
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<span style="color:#666666">#define</span> MINIAUDIO_IMPLEMENTATION
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<span style="color:#666666">#include</span> <span style="color:#cc3300">"../miniaudio.h"</span>
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#include <stdlib.h>
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#include <stdio.h>
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<span style="color:#666666">#include</span> <span style="color:#cc3300"><stdlib.h></span>
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<span style="color:#666666">#include</span> <span style="color:#cc3300"><stdio.h></span>
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void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
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<span style="color:#0033ff">void</span> data_callback(<span style="color:#0099cc">ma_device</span>* pDevice, <span style="color:#0033ff">void</span>* pOutput, <span style="color:#0033ff">const</span> <span style="color:#0033ff">void</span>* pInput, <span style="color:#0099cc">ma_uint32</span> frameCount)
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{
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ma_encoder* pEncoder = (ma_encoder*)pDevice->pUserData;
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<span style="color:#0099cc">ma_encoder</span>* pEncoder = (<span style="color:#0099cc">ma_encoder</span>*)pDevice->pUserData;
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MA_ASSERT(pEncoder != NULL);
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ma_encoder_write_pcm_frames(pEncoder, pInput, frameCount);
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(void)pOutput;
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(<span style="color:#0033ff">void</span>)pOutput;
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}
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int main(int argc, char** argv)
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<span style="color:#0033ff">int</span> main(<span style="color:#0033ff">int</span> argc, <span style="color:#0033ff">char</span>** argv)
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{
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ma_result result;
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ma_encoder_config encoderConfig;
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ma_encoder encoder;
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ma_device_config deviceConfig;
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ma_device device;
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<span style="color:#0099cc">ma_result</span> result;
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<span style="color:#0099cc">ma_encoder_config</span> encoderConfig;
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<span style="color:#0099cc">ma_encoder</span> encoder;
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<span style="color:#0099cc">ma_device_config</span> deviceConfig;
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<span style="color:#0099cc">ma_device</span> device;
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if (argc < 2) {
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printf("No input file.\n");
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return -1;
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<span style="color:#0033ff">if</span> (argc < 2) {
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printf(<span style="color:#cc3300">"No input file.\n"</span>);
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<span style="color:#0033ff">return</span> -1;
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}
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encoderConfig = ma_encoder_config_init(ma_resource_format_wav, ma_format_f32, 2, 44100);
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if (ma_encoder_init_file(argv[1], &encoderConfig, &encoder) != MA_SUCCESS) {
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printf("Failed to initialize output file.\n");
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return -1;
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<span style="color:#0033ff">if</span> (ma_encoder_init_file(argv[1], &encoderConfig, &encoder) != MA_SUCCESS) {
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printf(<span style="color:#cc3300">"Failed to initialize output file.\n"</span>);
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<span style="color:#0033ff">return</span> -1;
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}
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deviceConfig = ma_device_config_init(ma_device_type_capture);
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@@ -299,25 +299,25 @@ int main(int argc, char** argv)
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deviceConfig.pUserData = &encoder;
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result = ma_device_init(NULL, &deviceConfig, &device);
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if (result != MA_SUCCESS) {
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printf("Failed to initialize capture device.\n");
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return -2;
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<span style="color:#0033ff">if</span> (result != MA_SUCCESS) {
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printf(<span style="color:#cc3300">"Failed to initialize capture device.\n"</span>);
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<span style="color:#0033ff">return</span> -2;
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}
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result = ma_device_start(&device);
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if (result != MA_SUCCESS) {
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<span style="color:#0033ff">if</span> (result != MA_SUCCESS) {
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ma_device_uninit(&device);
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printf("Failed to start device.\n");
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return -3;
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printf(<span style="color:#cc3300">"Failed to start device.\n"</span>);
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<span style="color:#0033ff">return</span> -3;
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}
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printf("Press Enter to stop recording...\n");
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printf(<span style="color:#cc3300">"Press Enter to stop recording...\n"</span>);
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getchar();
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ma_device_uninit(&device);
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ma_encoder_uninit(&encoder);
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return 0;
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<span style="color:#0033ff">return</span> 0;
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}
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</pre></div></td>
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</tr></table>
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