Remove ma_engine_effect.

This is the first step towards decoupling the ma_effect API from the
engine for the eventual removal.

This also fixes bugs regarding channel conversion when processing an
engine node.
This commit is contained in:
David Reid
2021-01-12 20:09:05 +10:00
parent 1afec17bdb
commit b5c0f6f6d3
2 changed files with 294 additions and 404 deletions
+1 -1
View File
@@ -102,7 +102,7 @@ int main(int argc, char** argv)
//ma_sound_group_set_fade_in_milliseconds(&group, 0, 1, 5000);
//ma_sound_set_fade_in_milliseconds(&sound, 0, 1, 5000);
ma_sound_set_fade_in_milliseconds(&sound, 0, 1, 5000);
/*ma_sound_set_volume(&sound, 0.25f);*/
/*ma_sound_set_pitch(&sound, 1.2f);*/
/*ma_sound_set_pan(&sound, 0.0f);*/