Merge branch 'dev' into dev-0.12

This commit is contained in:
David Reid
2025-08-21 14:34:11 +10:00
2 changed files with 13 additions and 1 deletions
+10
View File
@@ -17,7 +17,17 @@ of buffering solution to your node.
#include "../miniaudio.c"
#include <stdint.h> /* Required for uint32_t which is used by STEAMAUDIO_VERSION, and a random use of uint8_t. If there's a Steam Audio maintainer reading this, that needs to be fixed to use IPLuint32 and IPLuint8. */
/* Need to silence some warnings from the Steam Audio headers. */
#if defined(__clang__) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)))
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wlong-long"
#pragma GCC diagnostic ignored "-Wpedantic"
#endif
#include <phonon.h> /* Steam Audio */
#if defined(__clang__) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)))
#pragma GCC diagnostic pop
#endif
#define FORMAT ma_format_f32 /* Must be floating point. */
#define CHANNELS 2 /* Must be stereo for this example. */