diff --git a/miniaudio.h b/miniaudio.h index c6665d9b..65224ed1 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -10817,6 +10817,7 @@ typedef struct ma_uint32 gainSmoothTimeInFrames; /* The number of frames to interpolate the gain of spatialized sounds across. If set to 0, will use gainSmoothTimeInMilliseconds. */ ma_uint32 gainSmoothTimeInMilliseconds; /* When set to 0, gainSmoothTimeInFrames will be used. If both are set to 0, a default value will be used. */ ma_allocation_callbacks allocationCallbacks; + ma_device_notification_proc notificationCallback; ma_bool32 noAutoStart; /* When set to true, requires an explicit call to ma_engine_start(). This is false by default, meaning the engine will be started automatically in ma_engine_init(). */ ma_bool32 noDevice; /* When set to true, don't create a default device. ma_engine_read_pcm_frames() can be called manually to read data. */ ma_mono_expansion_mode monoExpansionMode; /* Controls how the mono channel should be expanded to other channels when spatialization is disabled on a sound. */ @@ -71746,6 +71747,7 @@ MA_API ma_result ma_engine_init(const ma_engine_config* pConfig, ma_engine* pEng deviceConfig.sampleRate = engineConfig.sampleRate; deviceConfig.dataCallback = ma_engine_data_callback_internal; deviceConfig.pUserData = pEngine; + deviceConfig.notificationCallback = engineConfig.notificationCallback; deviceConfig.periodSizeInFrames = engineConfig.periodSizeInFrames; deviceConfig.periodSizeInMilliseconds = engineConfig.periodSizeInMilliseconds; deviceConfig.noPreSilencedOutputBuffer = MA_TRUE; /* We'll always be outputting to every frame in the callback so there's no need for a pre-silenced buffer. */