From a02f559581d0e506124a048fe7c6cc0fa994f148 Mon Sep 17 00:00:00 2001 From: David Reid Date: Tue, 16 Mar 2021 18:20:14 +1000 Subject: [PATCH] JACK: Add support for loading JACK from libjack64.dll. --- miniaudio.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/miniaudio.h b/miniaudio.h index 5166f93f..7c86e024 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -23710,7 +23710,8 @@ static ma_result ma_context_init__jack(ma_context* pContext, const ma_context_co #ifndef MA_NO_RUNTIME_LINKING const char* libjackNames[] = { #ifdef MA_WIN32 - "libjack.dll" + "libjack.dll", + "libjack64.dll" #else "libjack.so", "libjack.so.0" @@ -64487,6 +64488,7 @@ REVISION HISTORY v0.10.33 - TBD - Core Audio: Fix a memory leak. - Core Audio: Fix a bug where the performance profile is not being used by playback devices. + - JACK: Fix loading of 64-bit JACK on Windows. - Add a safety check to the following APIs to prevent a division by zero: - ma_calculate_buffer_size_in_milliseconds_from_frames() - ma_calculate_buffer_size_in_milliseconds_from_milliseconds()