mirror of
https://github.com/mackron/miniaudio.git
synced 2026-04-22 00:06:59 +02:00
Update documentation.
This commit is contained in:
@@ -436,9 +436,11 @@ pointer to the processing function and the number of input and output buses. Exa
|
|||||||
float* pFramesOut_0 = ppFramesOut[0]; // Output bus @ index 0.
|
float* pFramesOut_0 = ppFramesOut[0]; // Output bus @ index 0.
|
||||||
ma_uint32 frameCount = *pFrameCount;
|
ma_uint32 frameCount = *pFrameCount;
|
||||||
|
|
||||||
// Do some processing. Process as many frames as you can. If you're implementing a data
|
// Do some processing. Process as many frames as you can. On input, `pFrameCount` will be
|
||||||
// source node and you run out of source data, set `pFrameCount` to the number of frames
|
// the number of frames miniaudio wants you to process, and is the capacity of each buffer
|
||||||
// that were actually read.
|
// in `ppFramesOut` and the number of frames in each buffer in `ppFramesIn`. If you're
|
||||||
|
// implementing a data source node and you run out of source data, set `pFrameCount` to the
|
||||||
|
// number of frames that were actually read.
|
||||||
}
|
}
|
||||||
|
|
||||||
static ma_node_vtable my_custom_node_vtable =
|
static ma_node_vtable my_custom_node_vtable =
|
||||||
|
|||||||
Reference in New Issue
Block a user