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Update simple playback example.
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@@ -9,7 +9,7 @@ Features
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- A simple build system.
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- It should Just Work out of the box, without the need to download and install any dependencies.
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- A simple API.
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- Supports both playback and capture on all backends.
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- Supports playback, capture and full-duplex.
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- Data conversion.
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- Sample format conversion, with optional dithering.
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- Sample rate conversion.
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@@ -74,15 +74,16 @@ Simple Playback Example
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#include <stdio.h>
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// This is the function that's used for sending more data to the device for playback.
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mal_uint32 on_send_frames_to_device(mal_device* pDevice, mal_uint32 frameCount, void* pSamples)
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void data_callback(mal_device* pDevice, void* pOutput, const void* pInput, mal_uint32 frameCount)
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{
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mal_decoder* pDecoder = (mal_decoder*)pDevice->pUserData;
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if (pDecoder == NULL) {
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return 0;
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return;
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}
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return (mal_uint32)mal_decoder_read_pcm_frames(pDecoder, frameCount, pSamples);
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mal_decoder_read_pcm_frames(pDecoder, frameCount, pOutput);
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(void)pInput;
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}
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int main(int argc, char** argv)
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@@ -98,15 +99,16 @@ int main(int argc, char** argv)
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return -2;
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}
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mal_device_config config = mal_device_config_init_playback(
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decoder.outputFormat,
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decoder.outputChannels,
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decoder.outputSampleRate,
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on_send_frames_to_device,
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&decoder);
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mal_device_config config = mal_device_config_init(mal_device_type_playback);
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config.playback.pDeviceID = NULL;
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config.playback.format = decoder.outputFormat;
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config.playback.channels = decoder.outputChannels;
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config.sampleRate = decoder.outputSampleRate;
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config.dataCallback = data_callback;
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config.pUserData = &decoder;
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mal_device device;
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if (mal_device_init(NULL, mal_device_type_playback, NULL, &config, &device) != MAL_SUCCESS) {
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if (mal_device_init(NULL, &config, &device) != MAL_SUCCESS) {
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printf("Failed to open playback device.\n");
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mal_decoder_uninit(&decoder);
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return -3;
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@@ -126,7 +128,7 @@ int main(int argc, char** argv)
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mal_decoder_uninit(&decoder);
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return 0;
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}
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}}
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```
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