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https://github.com/mackron/miniaudio.git
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Add support for metadata for nodes.
This is useful for retrieving information about some aspect of the node. A good example is human readable names associated with the node and it's input and output buses. This is useful for user interfaces where a brief description of the node such as "Low Pass Filter" can be drawn on the screen. It's also useful for buses to be named, such as the source/carrier and excite/modulator on a vocoder effect which would also need to be visible on a UI.
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+196
-12
@@ -747,6 +747,40 @@ typedef void ma_node;
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#define MA_NODE_FLAG_DIFFERENT_PROCESSING_RATES 0x00000008
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/*
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Metadata codes.
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You can retrieve metadata about a node as a whole, or individual input and output buses. The codes
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used to retrieve that data is encoded. To retrieve the name of a node, do this:
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ma_node_get_metadata(&myNode, MA_NODE_METADATA_NAME, &metadata);
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To retrieve the name of the first input bus, do this:
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ma_node_get_metadata(&myNode, MA_NODE_METADATA_NAME | MA_NODE_METADATA_INPUT_BUS, &metadata);
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The same applies for the output bus, only used use MA_NODE_METADATA_OUTPUT_BUS instead. To retrieve
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the name of the second input bus, encode the index as well:
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ma_node_get_metadata(&myNode, MA_NODE_METADATA_NAME | MA_NODE_METADATA_INPUT_BUS | 1, &metadata);
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You can mix an match. To do the same, but for the second output bus:
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ma_node_get_metadata(&myNode, MA_NODE_METADATA_NAME | MA_NODE_METADATA_OUTPUT_BUS | 1, &metadata);
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If some type of metadata does not make sense or is not supported, MA_NO_DATA_AVAILABLE is returned.
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*/
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#define MA_NODE_METADATA_NAME 0x00001000
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#define MA_NODE_METADATA_INPUT_BUS 0x00000100
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#define MA_NODE_METADATA_OUTPUT_BUS 0x00000200
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/* Masks for selecting sections of the metadata code. */
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#define MA_NODE_METADATA_PROPERTY_MASK 0xFFFFF000
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#define MA_NODE_METADATA_BUS_TYPE_MASK 0x00000F00
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#define MA_NODE_METADATA_BUS_INDEX_MASK 0x000000FF
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/* The playback state of a node. Either started or stopped. */
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typedef enum
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{
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@@ -755,6 +789,23 @@ typedef enum
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} ma_node_state;
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typedef enum
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{
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ma_node_metadata_type_integer,
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ma_node_metadata_type_string
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} ma_node_metadata_type;
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typedef struct
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{
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ma_node_metadata_type type;
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union
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{
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int i;
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const char* str; /* Some constant string. */
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} value;
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} ma_node_metadata;
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typedef struct
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{
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/*
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@@ -770,6 +821,21 @@ typedef struct
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*/
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void (* onProcess)(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut);
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/*
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A callback for retrieving the number of a input frames that are required to output the
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specified number of output frames. You would only want to implement this when the node performs
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resampling. This is optional, even for nodes that perform resampling, but it does offer a
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small reduction in latency as it allows miniaudio to calculate the exact number of input frames
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to read at a time instead of having to estimate.
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*/
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ma_uint32 (* onGetRequiredInputFrameCount)(ma_node* pNode, ma_uint32 outputFrameCount);
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/*
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Retrieves some metadata about a node. Returns MA_NO_DATA_AVAILABLE if the metadata code is
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invalid. This is optional.
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*/
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ma_result (* onGetMetadata)(ma_node* pNode, ma_uint32 metadataCode, ma_node_metadata* pMetadata);
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/*
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The number of input buses. This is how many sub-buffers will be contained in the `ppFramesIn`
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parameters of the callbacks above.
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@@ -886,7 +952,10 @@ MA_API ma_uint64 ma_node_get_state_time(const ma_node* pNode, ma_node_state stat
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MA_API ma_node_state ma_node_get_state_by_time_range(const ma_node* pNode, ma_uint64 globalTimeBeg, ma_uint64 globalTimeEnd);
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MA_API ma_uint64 ma_node_get_time(const ma_node* pNode);
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MA_API ma_result ma_node_set_time(ma_node* pNode, ma_uint64 localTime);
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MA_API ma_result ma_node_get_metadata(ma_node* pNode, ma_uint32 metadataCode, ma_node_metadata* pMetadata);
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MA_API const char* ma_node_get_name(ma_node* pNode);
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MA_API const char* ma_node_get_input_bus_name(ma_node* pNode, ma_uint32 inputBusIndex);
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MA_API const char* ma_node_get_output_bus_name(ma_node* pNode, ma_uint32 outputBusIndex);
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typedef struct
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@@ -2118,8 +2187,6 @@ static void ma_node_graph_endpoint_process_pcm_frames(ma_node* pNode, const floa
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(void)ppFramesOut;
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(void)pFrameCountOut;
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printf("TESTING\n");
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#if 0
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/* The data has already been mixed. We just need to move it to the output buffer. */
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if (ppFramesIn != NULL) {
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@@ -2131,8 +2198,10 @@ static void ma_node_graph_endpoint_process_pcm_frames(ma_node* pNode, const floa
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static ma_node_vtable g_node_graph_endpoint_vtable =
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{
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ma_node_graph_endpoint_process_pcm_frames,
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1, /* 1 input bus. */
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1, /* 1 output bus. */
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NULL, /* onGetRequiredInputFrameCount */
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NULL, /* onGetMetadata */
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1, /* 1 input bus. */
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1, /* 1 output bus. */
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MA_NODE_FLAG_PASSTHROUGH /* Flags. The endpoint is a passthrough. */
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};
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@@ -3244,6 +3313,103 @@ MA_API ma_result ma_node_set_time(ma_node* pNode, ma_uint64 localTime)
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return MA_SUCCESS;
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}
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MA_API ma_result ma_node_get_metadata(ma_node* pNode, ma_uint32 metadataCode, ma_node_metadata* pMetadata)
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{
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ma_node_base* pNodeBase = (ma_node_base*)pNode;
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ma_uint32 propertyCode;
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ma_uint32 busType;
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ma_uint32 busIndex;
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if (pMetadata == NULL) {
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return MA_INVALID_ARGS;
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}
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MA_ZERO_OBJECT(pMetadata);
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if (pNode == NULL) {
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return MA_INVALID_ARGS;
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}
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propertyCode = (metadataCode & MA_NODE_METADATA_PROPERTY_MASK);
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busType = (metadataCode & MA_NODE_METADATA_BUS_TYPE_MASK);
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busIndex = (metadataCode & MA_NODE_METADATA_BUS_INDEX_MASK);
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if (busType == MA_NODE_METADATA_INPUT_BUS && busIndex >= ma_node_get_input_bus_count(pNode)) {
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return MA_INVALID_ARGS; /* Invalid input bus index. */
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}
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if (busType == MA_NODE_METADATA_OUTPUT_BUS && busIndex >= ma_node_get_output_bus_count(pNode)) {
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return MA_INVALID_ARGS; /* Invalid output bus index. */
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}
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if (pNodeBase->vtable->onGetMetadata) {
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return pNodeBase->vtable->onGetMetadata(pNode, metadataCode, pMetadata);
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}
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/* Getting here means we need to fall back to defaults. */
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if (propertyCode == MA_NODE_METADATA_NAME) {
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pMetadata->type = ma_node_metadata_type_string;
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if (busType == MA_NODE_METADATA_INPUT_BUS) {
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switch (busIndex) {
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case 0: pMetadata->value.str = "Input Bus 0"; break;
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case 1: pMetadata->value.str = "Input Bus 1"; break;
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}
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} else if (busType == MA_NODE_METADATA_OUTPUT_BUS) {
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switch (busIndex) {
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case 0: pMetadata->value.str = "Output Bus 0"; break;
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case 1: pMetadata->value.str = "Output Bus 1"; break;
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}
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} else {
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pMetadata->value.str = "Node";
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}
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return MA_SUCCESS;
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}
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/* Getting here means we don't know how to handle defaults. */
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return MA_NO_DATA_AVAILABLE;
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}
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MA_API const char* ma_node_get_name(ma_node* pNode)
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{
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ma_result result;
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ma_node_metadata metadata;
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result = ma_node_get_metadata(pNode, MA_NODE_METADATA_NAME, &metadata);
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if (result != MA_SUCCESS) {
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return "Node";
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}
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return metadata.value.str;
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}
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MA_API const char* ma_node_get_input_bus_name(ma_node* pNode, ma_uint32 inputBusIndex)
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{
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ma_result result;
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ma_node_metadata metadata;
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result = ma_node_get_metadata(pNode, MA_NODE_METADATA_NAME | MA_NODE_METADATA_INPUT_BUS | inputBusIndex, &metadata);
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if (result != MA_SUCCESS) {
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return "Input Bus";
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}
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return metadata.value.str;
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}
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MA_API const char* ma_node_get_output_bus_name(ma_node* pNode, ma_uint32 outputBusIndex)
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{
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ma_result result;
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ma_node_metadata metadata;
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result = ma_node_get_metadata(pNode, MA_NODE_METADATA_NAME | MA_NODE_METADATA_OUTPUT_BUS | outputBusIndex, &metadata);
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if (result != MA_SUCCESS) {
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return "Output Bus";
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}
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return metadata.value.str;
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}
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static void ma_node_process_pcm_frames_internal(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut)
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@@ -3620,8 +3786,10 @@ static void ma_data_source_node_process_pcm_frames(ma_node* pNode, const float**
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static ma_node_vtable g_ma_data_source_node_vtable =
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{
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ma_data_source_node_process_pcm_frames,
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0, /* 0 input buses. */
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1, /* 1 output bus. */
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NULL, /* onGetRequiredInputFrameCount */
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NULL, /* onGetMetadata */
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0, /* 0 input buses. */
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1, /* 1 output bus. */
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0
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};
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@@ -3744,8 +3912,10 @@ static void ma_splitter_node_process_pcm_frames(ma_node* pNode, const float** pp
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static ma_node_vtable g_ma_splitter_node_vtable =
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{
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ma_splitter_node_process_pcm_frames,
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1, /* 1 input bus. */
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2, /* 2 output buses. */
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NULL, /* onGetRequiredInputFrameCount */
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NULL, /* onGetMetadata */
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1, /* 1 input bus. */
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2, /* 2 output buses. */
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0
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};
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@@ -8539,7 +8709,7 @@ static void ma_engine_node_process_pcm_frames__general(ma_engine_node* pEngineNo
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*pFrameCountOut = totalFramesProcessedOut;
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}
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void ma_engine_node_process_pcm_frames__sound(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut)
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static void ma_engine_node_process_pcm_frames__sound(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut)
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{
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/* For sounds, we need to first read from the data source. Then we need to apply the engine effects (pan, pitch, fades, etc.). */
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ma_result result = MA_SUCCESS;
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@@ -8649,7 +8819,7 @@ void ma_engine_node_process_pcm_frames__sound(ma_node* pNode, const float** ppFr
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ma_engine_node_update_pitch_if_required(&pSound->engineNode);
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}
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void ma_engine_node_process_pcm_frames__group(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut)
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static void ma_engine_node_process_pcm_frames__group(ma_node* pNode, const float** ppFramesIn, ma_uint32* pFrameCountIn, float** ppFramesOut, ma_uint32* pFrameCountOut)
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{
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/* For groups, the input data has already been read and we just need to apply the effect. */
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ma_engine_node_process_pcm_frames__general((ma_engine_node*)pNode, ppFramesIn, pFrameCountIn, ppFramesOut, pFrameCountOut);
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@@ -8661,10 +8831,22 @@ void ma_engine_node_process_pcm_frames__group(ma_node* pNode, const float** ppFr
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ma_engine_node_update_pitch_if_required((ma_engine_node*)pNode);
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}
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static ma_uint32 ma_engine_node_get_required_input_frame_count__group(ma_node* pNode, ma_uint32 outputFrameCount)
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{
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ma_uint64 result = ma_engine_node_get_required_input_frame_count(pNode, outputFrameCount);
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if (result > 0xFFFFFFFF) {
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result = 0xFFFFFFFF; /* Will never happen because miniaudio will only ever process in relatively small chunks. */
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}
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return (ma_uint32)result;
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}
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static ma_node_vtable g_ma_engine_node_vtable__sound =
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{
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ma_engine_node_process_pcm_frames__sound,
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NULL, /* onGetRequiredInputFrameCount */
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NULL, /* onGetMetadata */
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0, /* Sounds are data source nodes which means they have zero inputs (their input is drawn from the data source itself). */
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1, /* Sounds have one output bus. */
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0 /* Default flags. */
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@@ -8673,9 +8855,11 @@ static ma_node_vtable g_ma_engine_node_vtable__sound =
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static ma_node_vtable g_ma_engine_node_vtable__group =
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{
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ma_engine_node_process_pcm_frames__group,
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ma_engine_node_get_required_input_frame_count__group,
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NULL, /* onGetMetadata */
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1, /* Groups have one input bus. */
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1, /* Groups have one output bus. */
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0 /* Default flags. */
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MA_NODE_FLAG_DIFFERENT_PROCESSING_RATES /* The engine node does resampling so should let miniaudio know about it. */
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};
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MA_API ma_result ma_engine_node_init(const ma_engine_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_engine_node* pEngineNode)
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