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Remove old files and update examples.
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@@ -14,8 +14,7 @@ If you were wanting to support multiple listeners, this example will show you ho
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initializing one `ma_engine` object for each listener, each of which share a single self-managed resource manager.
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*/
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#define MINIAUDIO_IMPLEMENTATION
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#include "../../miniaudio.h"
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#include "../miniaudio_engine.h"
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#include "../miniaudio.h"
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#define MAX_DEVICES 2
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#define MAX_SOUNDS 32
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