Small documentation updates.

This commit is contained in:
David Reid
2017-10-28 17:38:27 +10:00
parent 2c656d5ee1
commit 8cbf8023ca
+4 -3
View File
@@ -55,10 +55,10 @@
// //
// Building (Linux) // Building (Linux)
// ---------------- // ----------------
// The Linux build uses ALSA for it's backend so you will need to install the relevant ALSA development pacakges // The Linux build uses ALSA for it's backend so you will need to install the relevant ALSA development packages
// for your preferred distro. It also uses pthreads. // for your preferred distro. It also uses pthreads, but you should not need to explicitly link to -lpthread.
// //
// Linking: -lasound -lpthread -ldl // Linking: -lasound -ldl
// //
// //
// Playback Example // Playback Example
@@ -9256,6 +9256,7 @@ void mal_pcm_f32_to_s32(int* pOut, const float* pIn, unsigned int count)
// - Added support for OSS which enables support on BSD platforms. // - Added support for OSS which enables support on BSD platforms.
// - Added support for WinMM (waveOut/waveIn). // - Added support for WinMM (waveOut/waveIn).
// - Added support for UWP (Universal Windows Platform) applications. Currently C++ only. // - Added support for UWP (Universal Windows Platform) applications. Currently C++ only.
// - POSIX builds should no longer require explicit linking to libpthread (-lpthread).
// - WASAPI is now the highest priority backend on Windows platforms. // - WASAPI is now the highest priority backend on Windows platforms.
// - Improved error handling. // - Improved error handling.
// //