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Small documentation updates.
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@@ -55,10 +55,10 @@
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//
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//
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// Building (Linux)
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// Building (Linux)
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// ----------------
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// ----------------
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// The Linux build uses ALSA for it's backend so you will need to install the relevant ALSA development pacakges
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// The Linux build uses ALSA for it's backend so you will need to install the relevant ALSA development packages
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// for your preferred distro. It also uses pthreads.
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// for your preferred distro. It also uses pthreads, but you should not need to explicitly link to -lpthread.
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//
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//
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// Linking: -lasound -lpthread -ldl
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// Linking: -lasound -ldl
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//
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//
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//
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//
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// Playback Example
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// Playback Example
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@@ -9256,6 +9256,7 @@ void mal_pcm_f32_to_s32(int* pOut, const float* pIn, unsigned int count)
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// - Added support for OSS which enables support on BSD platforms.
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// - Added support for OSS which enables support on BSD platforms.
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// - Added support for WinMM (waveOut/waveIn).
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// - Added support for WinMM (waveOut/waveIn).
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// - Added support for UWP (Universal Windows Platform) applications. Currently C++ only.
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// - Added support for UWP (Universal Windows Platform) applications. Currently C++ only.
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// - POSIX builds should no longer require explicit linking to libpthread (-lpthread).
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// - WASAPI is now the highest priority backend on Windows platforms.
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// - WASAPI is now the highest priority backend on Windows platforms.
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// - Improved error handling.
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// - Improved error handling.
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//
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//
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