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https://github.com/mackron/miniaudio.git
synced 2026-04-22 00:06:59 +02:00
Version 0.10.39
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@@ -1,6 +1,6 @@
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/*
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Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
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miniaudio - v0.10.38 - 2021-07-14
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miniaudio - v0.10.39 - 2021-07-20
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David Reid - mackron@gmail.com
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@@ -16367,18 +16367,25 @@ static ma_result ma_context_get_device_info__pulse(ma_context* pContext, ma_devi
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ma_result result = MA_SUCCESS;
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ma_context_get_device_info_callback_data__pulse callbackData;
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ma_pa_operation* pOP = NULL;
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const char* pDeviceName = NULL;
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MA_ASSERT(pContext != NULL);
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callbackData.pDeviceInfo = pDeviceInfo;
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callbackData.foundDevice = MA_FALSE;
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if (pDeviceID != NULL) {
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pDeviceName = pDeviceID->pulse;
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} else {
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pDeviceName = NULL;
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}
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result = ma_context_get_default_device_index__pulse(pContext, deviceType, &callbackData.defaultDeviceIndex);
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if (deviceType == ma_device_type_playback) {
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pOP = ((ma_pa_context_get_sink_info_by_name_proc)pContext->pulse.pa_context_get_sink_info_by_name)((ma_pa_context*)(pContext->pulse.pPulseContext), pDeviceID->pulse, ma_context_get_device_info_sink_callback__pulse, &callbackData);
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pOP = ((ma_pa_context_get_sink_info_by_name_proc)pContext->pulse.pa_context_get_sink_info_by_name)((ma_pa_context*)(pContext->pulse.pPulseContext), pDeviceName, ma_context_get_device_info_sink_callback__pulse, &callbackData);
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} else {
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pOP = ((ma_pa_context_get_source_info_by_name_proc)pContext->pulse.pa_context_get_source_info_by_name)((ma_pa_context*)(pContext->pulse.pPulseContext), pDeviceID->pulse, ma_context_get_device_info_source_callback__pulse, &callbackData);
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pOP = ((ma_pa_context_get_source_info_by_name_proc)pContext->pulse.pa_context_get_source_info_by_name)((ma_pa_context*)(pContext->pulse.pPulseContext), pDeviceName, ma_context_get_device_info_source_callback__pulse, &callbackData);
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}
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if (pOP != NULL) {
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@@ -16630,14 +16637,9 @@ static void ma_device_on_suspended__pulse(ma_pa_stream* pStream, void* pUserData
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if (suspended == 1) {
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ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Pulse] Device suspended state changed. Suspended.\n");
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/* Locking this behind MA_DEBUG_OUTPUT for the moment while this is still in an experimental state. */
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#if defined(MA_DEBUG_OUTPUT)
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{
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if (pDevice->onStop) {
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pDevice->onStop(pDevice);
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}
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if (pDevice->onStop) {
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pDevice->onStop(pDevice);
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}
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#endif
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} else {
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ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Pulse] Device suspended state changed. Resumed.\n");
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}
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@@ -19818,6 +19820,12 @@ static void on_start_stop__coreaudio(void* pUserData, AudioUnit audioUnit, Audio
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ma_device* pDevice = (ma_device*)pUserData;
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MA_ASSERT(pDevice != NULL);
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/* Don't do anything if it looks like we're just reinitializing due to a device switch. */
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if (((audioUnit == pDevice->coreaudio.audioUnitPlayback) && pDevice->coreaudio.isSwitchingPlaybackDevice) ||
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((audioUnit == pDevice->coreaudio.audioUnitCapture) && pDevice->coreaudio.isSwitchingCaptureDevice)) {
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return;
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}
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/*
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There's been a report of a deadlock here when triggered by ma_device_uninit(). It looks like
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AudioUnitGetProprty (called below) and AudioComponentInstanceDispose (called in ma_device_uninit)
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@@ -20146,23 +20154,23 @@ static ma_result ma_device__untrack__coreaudio(ma_device* pDevice)
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case AVAudioSessionRouteChangeReasonWakeFromSleep:
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{
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ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonWakeFromSleep\n");
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ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonWakeFromSleep\n");
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} break;
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case AVAudioSessionRouteChangeReasonOverride:
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{
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ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonOverride\n");
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ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonOverride\n");
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} break;
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case AVAudioSessionRouteChangeReasonCategoryChange:
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{
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ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonCategoryChange\n");
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ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonCategoryChange\n");
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} break;
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case AVAudioSessionRouteChangeReasonUnknown:
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default:
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{
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ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonUnknown\n");
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ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonUnknown\n");
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} break;
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}
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@@ -26275,7 +26283,8 @@ static ma_thread_result MA_THREADCALL ma_worker_thread(void* pData)
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ma_event_signal(&pDevice->stopEvent);
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for (;;) { /* <-- This loop just keeps the thread alive. The main audio loop is inside. */
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ma_stop_proc onStop;
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ma_result startResult;
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ma_result stopResult; /* <-- This will store the result from onDeviceStop(). If it returns an error, we don't fire the onStop callback. */
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/* We wait on an event to know when something has requested that the device be started and the main loop entered. */
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ma_event_wait(&pDevice->wakeupEvent);
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@@ -26297,10 +26306,14 @@ static ma_thread_result MA_THREADCALL ma_worker_thread(void* pData)
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/* If the device has a start callback, start it now. */
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if (pDevice->pContext->callbacks.onDeviceStart != NULL) {
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ma_result result = pDevice->pContext->callbacks.onDeviceStart(pDevice);
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if (result != MA_SUCCESS) {
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pDevice->workResult = result; /* Failed to start the device. */
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}
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startResult = pDevice->pContext->callbacks.onDeviceStart(pDevice);
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} else {
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startResult = MA_SUCCESS;
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}
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if (startResult != MA_SUCCESS) {
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pDevice->workResult = startResult;
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continue; /* Failed to start. Loop back to the start and wait for something to happen (pDevice->wakeupEvent). */
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}
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/* Make sure the state is set appropriately. */
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@@ -26314,37 +26327,27 @@ static ma_thread_result MA_THREADCALL ma_worker_thread(void* pData)
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ma_device_audio_thread__default_read_write(pDevice);
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}
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/*
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Getting here means we have broken from the main loop which happens the application has requested that device be stopped. Note that this
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may have actually already happened above if the device was lost and miniaudio has attempted to re-initialize the device. In this case we
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don't want to be doing this a second time.
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*/
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if (ma_device_get_state(pDevice) != MA_STATE_UNINITIALIZED) {
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if (pDevice->pContext->callbacks.onDeviceStop != NULL) {
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pDevice->pContext->callbacks.onDeviceStop(pDevice);
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}
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}
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/* After the device has stopped, make sure an event is posted. */
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onStop = pDevice->onStop;
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if (onStop) {
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onStop(pDevice);
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/* Getting here means we have broken from the main loop which happens the application has requested that device be stopped. */
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if (pDevice->pContext->callbacks.onDeviceStop != NULL) {
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stopResult = pDevice->pContext->callbacks.onDeviceStop(pDevice);
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} else {
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stopResult = MA_SUCCESS; /* No stop callback with the backend. Just assume successful. */
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}
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/*
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A function somewhere is waiting for the device to have stopped for real so we need to signal an event to allow it to continue. Note that
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it's possible that the device has been uninitialized which means we need to _not_ change the status to stopped. We cannot go from an
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uninitialized state to stopped state.
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After the device has stopped, make sure an event is posted. Don't post an onStop event if
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stopping failed. This can happen on some backends when the underlying stream has been
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stopped due to the device being physically unplugged or disabled via an OS setting.
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*/
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if (ma_device_get_state(pDevice) != MA_STATE_UNINITIALIZED) {
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ma_device__set_state(pDevice, MA_STATE_STOPPED);
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ma_event_signal(&pDevice->stopEvent);
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if (pDevice->onStop && stopResult != MA_SUCCESS) {
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pDevice->onStop(pDevice);
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}
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/* A function somewhere is waiting for the device to have stopped for real so we need to signal an event to allow it to continue. */
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ma_device__set_state(pDevice, MA_STATE_STOPPED);
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ma_event_signal(&pDevice->stopEvent);
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}
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/* Make sure we aren't continuously waiting on a stop event. */
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ma_event_signal(&pDevice->stopEvent); /* <-- Is this still needed? */
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#ifdef MA_WIN32
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ma_CoUninitialize(pDevice->pContext);
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#endif
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