Merge branch 'dev' into dev-0.12

This commit is contained in:
David Reid
2026-07-11 10:12:52 +10:00
2 changed files with 17 additions and 7 deletions
+13 -1
View File
@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.10)
cmake_minimum_required(VERSION 3.13)
# Extract version from miniaudio.h
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/miniaudio.h" MINIAUDIO_HEADER_CONTENTS)
@@ -660,6 +660,18 @@ if (UNIX)
endif()
endif()
# APPLE is true for all Apple platforms.
# For macOS (MA_APPLE_DESKTOP, "Darwin" in CMake), the code uses CoreAudio that does not need Objective-C.
# For the other Apple platforms, the code uses AVFoundation that requires Objective-C.
if(APPLE AND NOT (CMAKE_SYSTEM_NAME STREQUAL "Darwin"))
if(MINIAUDIO_FORCE_CXX)
enable_language(OBJCXX)
set_source_files_properties(miniaudio.c PROPERTIES LANGUAGE OBJCXX)
else()
enable_language(OBJC)
set_source_files_properties(miniaudio.c PROPERTIES LANGUAGE OBJC)
endif()
endif()
# Static Libraries
add_library(miniaudio
+3 -5
View File
@@ -56092,7 +56092,6 @@ static MA_INLINE void ma_lpf1_process_pcm_frame_f32(ma_lpf1* pLPF, float* pY, co
ma_uint32 c;
const ma_uint32 channels = pLPF->channels;
const float a = pLPF->a.f32;
const float b = 1 - a;
MA_ASSUME(channels > 0);
for (c = 0; c < channels; c += 1) {
@@ -56100,7 +56099,7 @@ static MA_INLINE void ma_lpf1_process_pcm_frame_f32(ma_lpf1* pLPF, float* pY, co
float x = pX[c];
float y;
y = b*x + a*r1;
y = x + a*(r1 - x);
pY[c] = y;
pLPF->pR1[c].f32 = y;
@@ -56964,8 +56963,7 @@ static MA_INLINE void ma_hpf1_process_pcm_frame_f32(ma_hpf1* pHPF, float* pY, co
{
ma_uint32 c;
const ma_uint32 channels = pHPF->channels;
const float a = 1 - pHPF->a.f32;
const float b = 1 - a;
const float b = pHPF->a.f32;
MA_ASSUME(channels > 0);
for (c = 0; c < channels; c += 1) {
@@ -56973,7 +56971,7 @@ static MA_INLINE void ma_hpf1_process_pcm_frame_f32(ma_hpf1* pHPF, float* pY, co
float x = pX[c];
float y;
y = b*x - a*r1;
y = b*(x + r1) - r1;
pY[c] = y;
pHPF->pR1[c].f32 = y;