From 7d8f054a73a8c789429b222e98db980d09b87da4 Mon Sep 17 00:00:00 2001 From: David Reid Date: Sat, 25 Jul 2020 16:18:54 +1000 Subject: [PATCH] Documentation fix. --- miniaudio.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/miniaudio.h b/miniaudio.h index 2fb8ba7c..a1ebe077 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -19,7 +19,7 @@ miniaudio is a single file library for audio playback and capture. To use it, do #include "miniaudio.h" ``` -You can do `#include miniaudio.h` in other parts of the program just like any other header. +You can do `#include "miniaudio.h"` in other parts of the program just like any other header. miniaudio uses the concept of a "device" as the abstraction for physical devices. The idea is that you choose a physical device to emit or capture audio from, and then move data to/from the device when miniaudio tells you to. Data is delivered to and from devices asynchronously via a callback which you specify when