WASAPI: Fix WASAPI bug where the buffer size is not set correctly.

This commit is contained in:
David Reid
2020-02-12 18:20:26 +10:00
parent 53cfae9932
commit 74a1cf38b9
+4 -3
View File
@@ -9996,7 +9996,7 @@ static ma_result ma_device_init_internal__wasapi(ma_context* pContext, ma_device
/* If we don't have an IAudioClient3 then we need to use the normal initialization routine. */ /* If we don't have an IAudioClient3 then we need to use the normal initialization routine. */
if (!wasInitializedUsingIAudioClient3) { if (!wasInitializedUsingIAudioClient3) {
MA_REFERENCE_TIME bufferDuration = periodDurationInMicroseconds*10; MA_REFERENCE_TIME bufferDuration = periodDurationInMicroseconds * pData->periodsOut * 10; /* <-- Multiply by 10 for microseconds to 100-nanoseconds. */
hr = ma_IAudioClient_Initialize((ma_IAudioClient*)pData->pAudioClient, shareMode, streamFlags, bufferDuration, 0, (WAVEFORMATEX*)&wf, NULL); hr = ma_IAudioClient_Initialize((ma_IAudioClient*)pData->pAudioClient, shareMode, streamFlags, bufferDuration, 0, (WAVEFORMATEX*)&wf, NULL);
if (FAILED(hr)) { if (FAILED(hr)) {
if (hr == E_ACCESSDENIED) { if (hr == E_ACCESSDENIED) {
@@ -10013,13 +10013,14 @@ static ma_result ma_device_init_internal__wasapi(ma_context* pContext, ma_device
} }
if (!wasInitializedUsingIAudioClient3) { if (!wasInitializedUsingIAudioClient3) {
hr = ma_IAudioClient_GetBufferSize((ma_IAudioClient*)pData->pAudioClient, &pData->periodSizeInFramesOut); ma_uint32 bufferSizeInFrames;
hr = ma_IAudioClient_GetBufferSize((ma_IAudioClient*)pData->pAudioClient, &bufferSizeInFrames);
if (FAILED(hr)) { if (FAILED(hr)) {
errorMsg = "[WASAPI] Failed to get audio client's actual buffer size.", result = MA_FAILED_TO_OPEN_BACKEND_DEVICE; errorMsg = "[WASAPI] Failed to get audio client's actual buffer size.", result = MA_FAILED_TO_OPEN_BACKEND_DEVICE;
goto done; goto done;
} }
pData->periodSizeInFramesOut = pData->periodSizeInFramesOut; pData->periodSizeInFramesOut = bufferSizeInFrames / pData->periodsOut;
} }
pData->usingAudioClient3 = wasInitializedUsingIAudioClient3; pData->usingAudioClient3 = wasInitializedUsingIAudioClient3;