mirror of
https://github.com/mackron/miniaudio.git
synced 2026-04-22 00:06:59 +02:00
Merge branch 'dev' into dev-0.11
This commit is contained in:
+38
-38
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
|
||||
miniaudio - v0.10.38 - 2021-07-14
|
||||
miniaudio - v0.10.39 - TBD
|
||||
|
||||
David Reid - mackron@gmail.com
|
||||
|
||||
@@ -1465,7 +1465,7 @@ extern "C" {
|
||||
|
||||
#define MA_VERSION_MAJOR 0
|
||||
#define MA_VERSION_MINOR 10
|
||||
#define MA_VERSION_REVISION 38
|
||||
#define MA_VERSION_REVISION 39
|
||||
#define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION)
|
||||
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
@@ -6247,7 +6247,7 @@ struct ma_decoder
|
||||
};
|
||||
|
||||
MA_API ma_decoder_config ma_decoder_config_init(ma_format outputFormat, ma_uint32 outputChannels, ma_uint32 outputSampleRate);
|
||||
MA_API ma_decoder_config ma_decoder_config_init_default();
|
||||
MA_API ma_decoder_config ma_decoder_config_init_default(void);
|
||||
|
||||
MA_API ma_result ma_decoder_init(ma_decoder_read_proc onRead, ma_decoder_seek_proc onSeek, void* pUserData, const ma_decoder_config* pConfig, ma_decoder* pDecoder);
|
||||
MA_API ma_result ma_decoder_init_memory(const void* pData, size_t dataSize, const ma_decoder_config* pConfig, ma_decoder* pDecoder);
|
||||
@@ -23113,14 +23113,9 @@ static void ma_device_on_suspended__pulse(ma_pa_stream* pStream, void* pUserData
|
||||
if (suspended == 1) {
|
||||
ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Pulse] Device suspended state changed. Suspended.\n");
|
||||
|
||||
/* Locking this behind MA_DEBUG_OUTPUT for the moment while this is still in an experimental state. */
|
||||
#if defined(MA_DEBUG_OUTPUT)
|
||||
{
|
||||
if (pDevice->onStop) {
|
||||
pDevice->onStop(pDevice);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} else {
|
||||
ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Pulse] Device suspended state changed. Resumed.\n");
|
||||
}
|
||||
@@ -26326,6 +26321,12 @@ static void on_start_stop__coreaudio(void* pUserData, AudioUnit audioUnit, Audio
|
||||
ma_device* pDevice = (ma_device*)pUserData;
|
||||
MA_ASSERT(pDevice != NULL);
|
||||
|
||||
/* Don't do anything if it looks like we're just reinitializing due to a device switch. */
|
||||
if (((audioUnit == pDevice->coreaudio.audioUnitPlayback) && pDevice->coreaudio.isSwitchingPlaybackDevice) ||
|
||||
((audioUnit == pDevice->coreaudio.audioUnitCapture) && pDevice->coreaudio.isSwitchingCaptureDevice)) {
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
There's been a report of a deadlock here when triggered by ma_device_uninit(). It looks like
|
||||
AudioUnitGetProprty (called below) and AudioComponentInstanceDispose (called in ma_device_uninit)
|
||||
@@ -26653,23 +26654,23 @@ static ma_result ma_device__untrack__coreaudio(ma_device* pDevice)
|
||||
|
||||
case AVAudioSessionRouteChangeReasonWakeFromSleep:
|
||||
{
|
||||
ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonWakeFromSleep\n");
|
||||
ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonWakeFromSleep\n");
|
||||
} break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonOverride:
|
||||
{
|
||||
ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonOverride\n");
|
||||
ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonOverride\n");
|
||||
} break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonCategoryChange:
|
||||
{
|
||||
ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonCategoryChange\n");
|
||||
ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonCategoryChange\n");
|
||||
} break;
|
||||
|
||||
case AVAudioSessionRouteChangeReasonUnknown:
|
||||
default:
|
||||
{
|
||||
ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonUnknown\n");
|
||||
ma_log_postf(ma_device_get_log(m_pDevice), MA_LOG_LEVEL_DEBUG, "[Core Audio] Route Changed: AVAudioSessionRouteChangeReasonUnknown\n");
|
||||
} break;
|
||||
}
|
||||
|
||||
@@ -32888,7 +32889,8 @@ static ma_thread_result MA_THREADCALL ma_worker_thread(void* pData)
|
||||
ma_event_signal(&pDevice->stopEvent);
|
||||
|
||||
for (;;) { /* <-- This loop just keeps the thread alive. The main audio loop is inside. */
|
||||
ma_stop_proc onStop;
|
||||
ma_result startResult;
|
||||
ma_result stopResult; /* <-- This will store the result from onDeviceStop(). If it returns an error, we don't fire the onStop callback. */
|
||||
|
||||
/* We wait on an event to know when something has requested that the device be started and the main loop entered. */
|
||||
ma_event_wait(&pDevice->wakeupEvent);
|
||||
@@ -32910,10 +32912,14 @@ static ma_thread_result MA_THREADCALL ma_worker_thread(void* pData)
|
||||
|
||||
/* If the device has a start callback, start it now. */
|
||||
if (pDevice->pContext->callbacks.onDeviceStart != NULL) {
|
||||
ma_result result = pDevice->pContext->callbacks.onDeviceStart(pDevice);
|
||||
if (result != MA_SUCCESS) {
|
||||
pDevice->workResult = result; /* Failed to start the device. */
|
||||
startResult = pDevice->pContext->callbacks.onDeviceStart(pDevice);
|
||||
} else {
|
||||
startResult = MA_SUCCESS;
|
||||
}
|
||||
|
||||
if (startResult != MA_SUCCESS) {
|
||||
pDevice->workResult = startResult;
|
||||
continue; /* Failed to start. Loop back to the start and wait for something to happen (pDevice->wakeupEvent). */
|
||||
}
|
||||
|
||||
/* Make sure the state is set appropriately. */
|
||||
@@ -32927,36 +32933,26 @@ static ma_thread_result MA_THREADCALL ma_worker_thread(void* pData)
|
||||
ma_device_audio_thread__default_read_write(pDevice);
|
||||
}
|
||||
|
||||
/*
|
||||
Getting here means we have broken from the main loop which happens the application has requested that device be stopped. Note that this
|
||||
may have actually already happened above if the device was lost and miniaudio has attempted to re-initialize the device. In this case we
|
||||
don't want to be doing this a second time.
|
||||
*/
|
||||
if (ma_device_get_state(pDevice) != MA_STATE_UNINITIALIZED) {
|
||||
/* Getting here means we have broken from the main loop which happens the application has requested that device be stopped. */
|
||||
if (pDevice->pContext->callbacks.onDeviceStop != NULL) {
|
||||
pDevice->pContext->callbacks.onDeviceStop(pDevice);
|
||||
}
|
||||
}
|
||||
|
||||
/* After the device has stopped, make sure an event is posted. */
|
||||
onStop = pDevice->onStop;
|
||||
if (onStop) {
|
||||
onStop(pDevice);
|
||||
stopResult = pDevice->pContext->callbacks.onDeviceStop(pDevice);
|
||||
} else {
|
||||
stopResult = MA_SUCCESS; /* No stop callback with the backend. Just assume successful. */
|
||||
}
|
||||
|
||||
/*
|
||||
A function somewhere is waiting for the device to have stopped for real so we need to signal an event to allow it to continue. Note that
|
||||
it's possible that the device has been uninitialized which means we need to _not_ change the status to stopped. We cannot go from an
|
||||
uninitialized state to stopped state.
|
||||
After the device has stopped, make sure an event is posted. Don't post an onStop event if
|
||||
stopping failed. This can happen on some backends when the underlying stream has been
|
||||
stopped due to the device being physically unplugged or disabled via an OS setting.
|
||||
*/
|
||||
if (ma_device_get_state(pDevice) != MA_STATE_UNINITIALIZED) {
|
||||
if (pDevice->onStop && stopResult != MA_SUCCESS) {
|
||||
pDevice->onStop(pDevice);
|
||||
}
|
||||
|
||||
/* A function somewhere is waiting for the device to have stopped for real so we need to signal an event to allow it to continue. */
|
||||
ma_device__set_state(pDevice, MA_STATE_STOPPED);
|
||||
ma_event_signal(&pDevice->stopEvent);
|
||||
}
|
||||
}
|
||||
|
||||
/* Make sure we aren't continuously waiting on a stop event. */
|
||||
ma_event_signal(&pDevice->stopEvent); /* <-- Is this still needed? */
|
||||
|
||||
#ifdef MA_WIN32
|
||||
ma_CoUninitialize(pDevice->pContext);
|
||||
@@ -69147,6 +69143,10 @@ The following miscellaneous changes have also been made.
|
||||
/*
|
||||
REVISION HISTORY
|
||||
================
|
||||
v0.10.39 - TBD
|
||||
- Core Audio: Fix compilation errors on macOS and iOS.
|
||||
- PulseAudio: Fix a bug where the stop callback is not fired when a device is unplugged.
|
||||
|
||||
v0.10.38 - 2021-07-14
|
||||
- Fix a linking error when MA_DEBUG_OUTPUT is not enabled.
|
||||
- Fix an error where ma_log_postv() does not return a value.
|
||||
|
||||
Reference in New Issue
Block a user