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SDL: Fix incorrect buffer size calculations.
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@@ -8634,7 +8634,7 @@ mal_result mal_device_init__sdl(mal_context* pContext, mal_device_type type, mal
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// SDL wants the buffer size to be a power of 2. The SDL_AudioSpec property for this is only a Uint16, so we need
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// to explicitly clamp this because it will be easy to overflow.
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mal_uint32 bufferSize = pConfig->bufferSizeInFrames * pConfig->periods * pConfig->channels;
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mal_uint32 bufferSize = pConfig->bufferSizeInFrames;
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if (bufferSize > 32768) {
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bufferSize = 32768;
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} else {
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@@ -8696,7 +8696,7 @@ mal_result mal_device_init__sdl(mal_context* pContext, mal_device_type type, mal
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pDevice->internalFormat = mal_format_from_sdl(obtainedSpec.format);
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pDevice->internalChannels = obtainedSpec.channels;
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pDevice->internalSampleRate = (mal_uint32)obtainedSpec.freq;
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pDevice->bufferSizeInFrames = obtainedSpec.samples / obtainedSpec.channels;
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pDevice->bufferSizeInFrames = obtainedSpec.samples;
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pDevice->periods = 1; // SDL doesn't seem to tell us what the period count is. Just set this 1.
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#if 0
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