diff --git a/miniaudio.h b/miniaudio.h index f52be4e6..230dcbd0 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -30149,7 +30149,7 @@ static OSStatus ma_on_output__coreaudio(void* pUserData, AudioUnitRenderActionFl MA_ASSERT(pDevice != NULL); - ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "INFO: Output Callback: busNumber=%d, frameCount=%d, mNumberBuffers=%d\n", busNumber, frameCount, pBufferList->mNumberBuffers); + ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "INFO: Output Callback: busNumber=%d, frameCount=%d, mNumberBuffers=%d\n", (int)busNumber, (int)frameCount, (int)pBufferList->mNumberBuffers); /* We need to check whether or not we are outputting interleaved or non-interleaved samples. The way we do this is slightly different for each type. */ layout = ma_stream_layout_interleaved; @@ -30167,7 +30167,7 @@ static OSStatus ma_on_output__coreaudio(void* pUserData, AudioUnitRenderActionFl ma_device_handle_backend_data_callback(pDevice, pBufferList->mBuffers[iBuffer].mData, NULL, frameCountForThisBuffer); } - ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " frameCount=%d, mNumberChannels=%d, mDataByteSize=%d\n", frameCount, pBufferList->mBuffers[iBuffer].mNumberChannels, pBufferList->mBuffers[iBuffer].mDataByteSize); + ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " frameCount=%d, mNumberChannels=%d, mDataByteSize=%d\n", (int)frameCount, (int)pBufferList->mBuffers[iBuffer].mNumberChannels, (int)pBufferList->mBuffers[iBuffer].mDataByteSize); } else { /* This case is where the number of channels in the output buffer do not match our internal channels. It could mean that it's @@ -30175,7 +30175,7 @@ static OSStatus ma_on_output__coreaudio(void* pUserData, AudioUnitRenderActionFl output silence here. */ MA_ZERO_MEMORY(pBufferList->mBuffers[iBuffer].mData, pBufferList->mBuffers[iBuffer].mDataByteSize); - ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " WARNING: Outputting silence. frameCount=%d, mNumberChannels=%d, mDataByteSize=%d\n", frameCount, pBufferList->mBuffers[iBuffer].mNumberChannels, pBufferList->mBuffers[iBuffer].mDataByteSize); + ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " WARNING: Outputting silence. frameCount=%d, mNumberChannels=%d, mDataByteSize=%d\n", (int)frameCount, (int)pBufferList->mBuffers[iBuffer].mNumberChannels, (int)pBufferList->mBuffers[iBuffer].mDataByteSize); } } } else { @@ -30244,7 +30244,7 @@ static OSStatus ma_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFla layout = ma_stream_layout_deinterleaved; } - ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "INFO: Input Callback: busNumber=%d, frameCount=%d, mNumberBuffers=%d\n", busNumber, frameCount, pRenderedBufferList->mNumberBuffers); + ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, "INFO: Input Callback: busNumber=%d, frameCount=%d, mNumberBuffers=%d\n", (int)busNumber, (int)frameCount, (int)pRenderedBufferList->mNumberBuffers); /* There has been a situation reported where frame count passed into this function is greater than the capacity of @@ -30272,7 +30272,7 @@ static OSStatus ma_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFla status = ((ma_AudioUnitRender_proc)pDevice->pContext->coreaudio.AudioUnitRender)((AudioUnit)pDevice->coreaudio.audioUnitCapture, pActionFlags, pTimeStamp, busNumber, frameCount, pRenderedBufferList); if (status != noErr) { - ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " ERROR: AudioUnitRender() failed with %d\n", status); + ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " ERROR: AudioUnitRender() failed with %d\n", (int)status); return status; } @@ -30280,7 +30280,7 @@ static OSStatus ma_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFla for (iBuffer = 0; iBuffer < pRenderedBufferList->mNumberBuffers; ++iBuffer) { if (pRenderedBufferList->mBuffers[iBuffer].mNumberChannels == pDevice->capture.internalChannels) { ma_device_handle_backend_data_callback(pDevice, NULL, pRenderedBufferList->mBuffers[iBuffer].mData, frameCount); - ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " mDataByteSize=%d\n", pRenderedBufferList->mBuffers[iBuffer].mDataByteSize); + ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " mDataByteSize=%d\n", (int)pRenderedBufferList->mBuffers[iBuffer].mDataByteSize); } else { /* This case is where the number of channels in the output buffer do not match our internal channels. It could mean that it's @@ -30303,7 +30303,7 @@ static OSStatus ma_on_input__coreaudio(void* pUserData, AudioUnitRenderActionFla framesRemaining -= framesToSend; } - ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " WARNING: Outputting silence. frameCount=%d, mNumberChannels=%d, mDataByteSize=%d\n", frameCount, pRenderedBufferList->mBuffers[iBuffer].mNumberChannels, pRenderedBufferList->mBuffers[iBuffer].mDataByteSize); + ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_DEBUG, " WARNING: Outputting silence. frameCount=%d, mNumberChannels=%d, mDataByteSize=%d\n", (int)frameCount, (int)pRenderedBufferList->mBuffers[iBuffer].mNumberChannels, (int)pRenderedBufferList->mBuffers[iBuffer].mDataByteSize); } } } else {