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https://github.com/mackron/miniaudio.git
synced 2026-05-02 21:24:03 +02:00
Add support for configuring thread stack sizes and fix GCC errors.
The thread priority can be set via ma_thread_create() and can be set in the context config along side the thread priority for configuring the size of the stack for the audio thread.
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@@ -36,6 +36,7 @@ int main(int argc, char** argv)
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#if 1
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result = ma_engine_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE | MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM, NULL, &sound);
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if (result != MA_SUCCESS) {
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printf("Failed to load sound: %s\n", argv[1]);
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ma_engine_uninit(&engine);
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return -1;
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}
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@@ -1332,7 +1332,7 @@ MA_API ma_result ma_resource_manager_init(const ma_resource_manager_config* pCon
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/* Create the resource thread last to ensure the new thread has access to valid data. */
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result = ma_thread_create(&pResourceManager->asyncThread, ma_thread_priority_normal, ma_resource_manager_resource_thread, pResourceManager);
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result = ma_thread_create(&pResourceManager->asyncThread, ma_thread_priority_normal, 0, ma_resource_manager_resource_thread, pResourceManager);
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if (result != MA_SUCCESS) {
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ma_mutex_uninit(&pResourceManager->dataBufferLock);
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ma_resource_manager_message_queue_uninit(&pResourceManager->messageQueue);
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@@ -253,8 +253,8 @@ Below a summary of some things to keep in mind for high performance mixing:
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of your data sources to 48000Hz before mixing may be unnecessarily inefficient because it'll need to perform mixing on a greater number of samples.
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*/
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MA_API ma_uint32 ma_get_accumulation_bytes_per_sample(ma_format format);
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MA_API ma_uint32 ma_get_accumulation_bytes_per_frame(ma_format format, ma_uint32 channels);
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MA_API size_t ma_get_accumulation_bytes_per_sample(ma_format format);
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MA_API size_t ma_get_accumulation_bytes_per_frame(ma_format format, ma_uint32 channels);
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typedef struct
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{
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