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Fix a timing bug with the null backend.
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@@ -4864,7 +4864,7 @@ mal_bool32 mal_device__get_current_frame__null(mal_device* pDevice, mal_uint32*
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mal_assert(pCurrentPos != NULL);
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mal_assert(pCurrentPos != NULL);
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*pCurrentPos = 0;
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*pCurrentPos = 0;
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mal_uint64 currentFrameAbs = (mal_uint64)(mal_timer_get_time_in_seconds(&pDevice->null_device.timer) * pDevice->sampleRate) / pDevice->channels;
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mal_uint64 currentFrameAbs = (mal_uint64)(mal_timer_get_time_in_seconds(&pDevice->null_device.timer) * pDevice->sampleRate);
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*pCurrentPos = (mal_uint32)(currentFrameAbs % pDevice->bufferSizeInFrames);
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*pCurrentPos = (mal_uint32)(currentFrameAbs % pDevice->bufferSizeInFrames);
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return MAL_TRUE;
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return MAL_TRUE;
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