diff --git a/miniaudio.h b/miniaudio.h index 3ab71a37..0d71b992 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -2294,6 +2294,7 @@ struct ma_context ma_proc AAudioStreamBuilder_setBufferCapacityInFrames; ma_proc AAudioStreamBuilder_setFramesPerDataCallback; ma_proc AAudioStreamBuilder_setDataCallback; + ma_proc AAudioStreamBuilder_setErrorCallback; ma_proc AAudioStreamBuilder_setPerformanceMode; ma_proc AAudioStreamBuilder_openStream; ma_proc AAudioStream_close; @@ -23278,7 +23279,8 @@ typedef int32_t ma_aaudio_data_callback_result_t; typedef struct ma_AAudioStreamBuilder_t* ma_AAudioStreamBuilder; typedef struct ma_AAudioStream_t* ma_AAudioStream; -typedef ma_aaudio_data_callback_result_t (*ma_AAudioStream_dataCallback)(ma_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t numFrames); +typedef ma_aaudio_data_callback_result_t (* ma_AAudioStream_dataCallback) (ma_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t numFrames); +typedef void (* ma_AAudioStream_errorCallback)(ma_AAudioStream *pStream, void *pUserData, ma_aaudio_result_t error); typedef ma_aaudio_result_t (* MA_PFN_AAudio_createStreamBuilder) (ma_AAudioStreamBuilder** ppBuilder); typedef ma_aaudio_result_t (* MA_PFN_AAudioStreamBuilder_delete) (ma_AAudioStreamBuilder* pBuilder); @@ -23291,6 +23293,7 @@ typedef void (* MA_PFN_AAudioStreamBuilder_setSampleRate) typedef void (* MA_PFN_AAudioStreamBuilder_setBufferCapacityInFrames)(ma_AAudioStreamBuilder* pBuilder, int32_t numFrames); typedef void (* MA_PFN_AAudioStreamBuilder_setFramesPerDataCallback) (ma_AAudioStreamBuilder* pBuilder, int32_t numFrames); typedef void (* MA_PFN_AAudioStreamBuilder_setDataCallback) (ma_AAudioStreamBuilder* pBuilder, ma_AAudioStream_dataCallback callback, void* pUserData); +typedef void (* MA_PFN_AAudioStreamBuilder_setErrorCallback) (ma_AAudioStreamBuilder* pBuilder, ma_AAudioStream_errorCallback callback, void* pUserData); typedef void (* MA_PFN_AAudioStreamBuilder_setPerformanceMode) (ma_AAudioStreamBuilder* pBuilder, ma_aaudio_performance_mode_t mode); typedef ma_aaudio_result_t (* MA_PFN_AAudioStreamBuilder_openStream) (ma_AAudioStreamBuilder* pBuilder, ma_AAudioStream** ppStream); typedef ma_aaudio_result_t (* MA_PFN_AAudioStream_close) (ma_AAudioStream* pStream); @@ -23316,6 +23319,28 @@ ma_result ma_result_from_aaudio(ma_aaudio_result_t resultAA) return MA_ERROR; } +void ma_stream_error_callback__aaudio(ma_AAudioStream* pStream, void* pUserData, ma_aaudio_result_t error) +{ + ma_device* pDevice = (ma_device*)pUserData; + ma_assert(pDevice != NULL); + + (void)error; + +#if defined(MA_DEBUG_OUTPUT) + printf("[AAudio] ERROR CALLBACK: error=%d, AAudioStream_getState()=%d\n", error, ((MA_PFN_AAudioStream_getState)pDevice->pContext->aaudio.AAudioStream_getState)(pStream)); +#endif + + /* + From the documentation for AAudio, when a device is disconnected all we can do is stop it. However, we cannot stop it from the callback - we need + to do it from another thread. Therefore we are going to use an event thread for the AAudio backend to do this cleanly and safely. + */ + if (((MA_PFN_AAudioStream_getState)pDevice->pContext->aaudio.AAudioStream_getState)(pStream) == MA_AAUDIO_STREAM_STATE_DISCONNECTED) { +#if defined(MA_DEBUG_OUTPUT) + printf("[AAudio] Device Disconnected.\n"); +#endif + } +} + ma_aaudio_data_callback_result_t ma_stream_data_callback_capture__aaudio(ma_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t frameCount) { ma_device* pDevice = (ma_device*)pUserData; @@ -23409,6 +23434,8 @@ ma_result ma_open_stream__aaudio(ma_context* pContext, ma_device_type deviceType ((MA_PFN_AAudioStreamBuilder_setPerformanceMode)pContext->aaudio.AAudioStreamBuilder_setPerformanceMode)(pBuilder, (pConfig->performanceProfile == ma_performance_profile_low_latency) ? MA_AAUDIO_PERFORMANCE_MODE_LOW_LATENCY : MA_AAUDIO_PERFORMANCE_MODE_NONE); } + ((MA_PFN_AAudioStreamBuilder_setErrorCallback)pContext->aaudio.AAudioStreamBuilder_setErrorCallback)(pBuilder, ma_stream_error_callback__aaudio, (void*)pDevice); + resultAA = ((MA_PFN_AAudioStreamBuilder_openStream)pContext->aaudio.AAudioStreamBuilder_openStream)(pBuilder, ppStream); if (resultAA != MA_AAUDIO_OK) { *ppStream = NULL; @@ -23814,6 +23841,7 @@ ma_result ma_context_init__aaudio(const ma_context_config* pConfig, ma_context* pContext->aaudio.AAudioStreamBuilder_setBufferCapacityInFrames = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStreamBuilder_setBufferCapacityInFrames"); pContext->aaudio.AAudioStreamBuilder_setFramesPerDataCallback = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStreamBuilder_setFramesPerDataCallback"); pContext->aaudio.AAudioStreamBuilder_setDataCallback = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStreamBuilder_setDataCallback"); + pContext->aaudio.AAudioStreamBuilder_setErrorCallback = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStreamBuilder_setErrorCallback"); pContext->aaudio.AAudioStreamBuilder_setPerformanceMode = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStreamBuilder_setPerformanceMode"); pContext->aaudio.AAudioStreamBuilder_openStream = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStreamBuilder_openStream"); pContext->aaudio.AAudioStream_close = (ma_proc)ma_dlsym(pContext, pContext->aaudio.hAAudio, "AAudioStream_close");