diff --git a/miniaudio.h b/miniaudio.h index 41cf5c0f..13ba30a0 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -6908,6 +6908,8 @@ struct ma_context ma_handle hAvrt; ma_proc AvSetMmThreadCharacteristicsW; ma_proc AvRevertMmThreadcharacteristics; + ma_handle hMMDevapi; + ma_proc ActivateAudioInterfaceAsync; } wasapi; #endif #ifdef MA_SUPPORT_DSOUND @@ -17699,17 +17701,18 @@ MA_API ma_handle ma_dlopen(ma_context* pContext, const char* filename) ma_log_postf(ma_context_get_log(pContext), MA_LOG_LEVEL_DEBUG, "Loading library: %s\n", filename); #ifdef _WIN32 -#ifdef MA_WIN32_DESKTOP - handle = (ma_handle)LoadLibraryA(filename); -#else - /* *sigh* It appears there is no ANSI version of LoadPackagedLibrary()... */ - WCHAR filenameW[4096]; - if (MultiByteToWideChar(CP_UTF8, 0, filename, -1, filenameW, sizeof(filenameW)) == 0) { - handle = NULL; - } else { - handle = (ma_handle)LoadPackagedLibrary(filenameW, 0); - } -#endif + /* From MSDN: Desktop applications cannot use LoadPackagedLibrary; if a desktop application calls this function it fails with APPMODEL_ERROR_NO_PACKAGE.*/ + #if !defined(WINAPI_FAMILY) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP) + handle = (ma_handle)LoadLibraryA(filename); + #else + /* *sigh* It appears there is no ANSI version of LoadPackagedLibrary()... */ + WCHAR filenameW[4096]; + if (MultiByteToWideChar(CP_UTF8, 0, filename, -1, filenameW, sizeof(filenameW)) == 0) { + handle = NULL; + } else { + handle = (ma_handle)LoadPackagedLibrary(filenameW, 0); + } + #endif #else handle = (ma_handle)dlopen(filename, RTLD_NOW); #endif @@ -19811,12 +19814,16 @@ static MA_INLINE HRESULT ma_IAudioCaptureClient_GetBuffer(ma_IAudioCaptureClient static MA_INLINE HRESULT ma_IAudioCaptureClient_ReleaseBuffer(ma_IAudioCaptureClient* pThis, ma_uint32 numFramesRead) { return pThis->lpVtbl->ReleaseBuffer(pThis, numFramesRead); } static MA_INLINE HRESULT ma_IAudioCaptureClient_GetNextPacketSize(ma_IAudioCaptureClient* pThis, ma_uint32* pNumFramesInNextPacket) { return pThis->lpVtbl->GetNextPacketSize(pThis, pNumFramesInNextPacket); } +#if defined(MA_WIN32_UWP) +/* mmdevapi Functions */ +typedef HRESULT (WINAPI * MA_PFN_ActivateAudioInterfaceAsync)(LPCWSTR deviceInterfacePath, const IID* riid, PROPVARIANT *activationParams, ma_IActivateAudioInterfaceCompletionHandler *completionHandler, ma_IActivateAudioInterfaceAsyncOperation **activationOperation); +#endif + /* Avrt Functions */ typedef HANDLE (WINAPI * MA_PFN_AvSetMmThreadCharacteristicsW)(LPCWSTR TaskName, LPDWORD TaskIndex); typedef BOOL (WINAPI * MA_PFN_AvRevertMmThreadCharacteristics)(HANDLE AvrtHandle); #if !defined(MA_WIN32_DESKTOP) && !defined(MA_WIN32_GDK) -#include typedef struct ma_completion_handler_uwp ma_completion_handler_uwp; typedef struct @@ -20836,9 +20843,9 @@ static ma_result ma_context_get_IAudioClient_UWP__wasapi(ma_context* pContext, m } #if defined(__cplusplus) - hr = ActivateAudioInterfaceAsync(iidStr, MA_IID_IAudioClient, pActivationParams, (IActivateAudioInterfaceCompletionHandler*)&completionHandler, (IActivateAudioInterfaceAsyncOperation**)&pAsyncOp); + hr = ((MA_PFN_ActivateAudioInterfaceAsync)pContext->wasapi.ActivateAudioInterfaceAsync)(iidStr, MA_IID_IAudioClient, pActivationParams, (ma_IActivateAudioInterfaceCompletionHandler*)&completionHandler, (ma_IActivateAudioInterfaceAsyncOperation**)&pAsyncOp); #else - hr = ActivateAudioInterfaceAsync(iidStr, &MA_IID_IAudioClient, pActivationParams, (IActivateAudioInterfaceCompletionHandler*)&completionHandler, (IActivateAudioInterfaceAsyncOperation**)&pAsyncOp); + hr = ((MA_PFN_ActivateAudioInterfaceAsync)pContext->wasapi.ActivateAudioInterfaceAsync)(iidStr, &MA_IID_IAudioClient, pActivationParams, (ma_IActivateAudioInterfaceCompletionHandler*)&completionHandler, (ma_IActivateAudioInterfaceAsyncOperation**)&pAsyncOp); #endif if (FAILED(hr)) { ma_completion_handler_uwp_uninit(&completionHandler); @@ -22435,6 +22442,15 @@ static ma_result ma_context_uninit__wasapi(ma_context* pContext) pContext->wasapi.hAvrt = NULL; } + #if defined(MA_WIN32_UWP) + { + if (pContext->wasapi.hMMDevapi) { + ma_dlclose(pContext, pContext->wasapi.hMMDevapi); + pContext->wasapi.hMMDevapi = NULL; + } + } + #endif + /* Only after the thread has been terminated can we uninitialize the sync objects for the command thread. */ ma_semaphore_uninit(&pContext->wasapi.commandSem); ma_mutex_uninit(&pContext->wasapi.commandLock); @@ -22541,6 +22557,26 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_ return result; } + #if defined(MA_WIN32_UWP) + { + /* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */ + pContext->wasapi.hMMDevapi = ma_dlopen(pContext, "mmdevapi.dll"); + if (pContext->wasapi.hMMDevapi) { + pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(pContext, pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync"); + if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) { + ma_semaphore_uninit(&pContext->wasapi.commandSem); + ma_mutex_uninit(&pContext->wasapi.commandLock); + ma_dlclose(pContext, pContext->wasapi.hMMDevapi); + return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */ + } + } else { + ma_semaphore_uninit(&pContext->wasapi.commandSem); + ma_mutex_uninit(&pContext->wasapi.commandLock); + return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */ + } + } + #endif + /* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */ pContext->wasapi.hAvrt = ma_dlopen(pContext, "avrt.dll"); if (pContext->wasapi.hAvrt) {