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Work on changes to the effect API.
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@@ -239,7 +239,7 @@ MA_API ma_result ma_engine_sound_set_position(ma_engine* pEngine, ma_sound* pSou
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MA_API ma_result ma_engine_sound_set_rotation(ma_engine* pEngine, ma_sound* pSound, ma_quat rotation);
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MA_API ma_result ma_engine_sound_set_looping(ma_engine* pEngine, ma_sound* pSound, ma_bool32 isLooping);
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MA_API ma_bool32 ma_engine_sound_at_end(ma_engine* pEngine, const ma_sound* pSound);
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MA_API ma_result ma_engine_play_sound(ma_engine* pEngine, const char* pFilePath, ma_sound_group* pGroup); /* Fire and forget. Not yet implemented. */
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MA_API ma_result ma_engine_play_sound(ma_engine* pEngine, const char* pFilePath, ma_sound_group* pGroup); /* Fire and forget. */
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MA_API ma_result ma_engine_sound_group_init(ma_engine* pEngine, ma_sound_group* pParentGroup, ma_sound_group* pGroup); /* Parent must be set at initialization time and cannot be changed. Not thread-safe. */
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MA_API void ma_engine_sound_group_uninit(ma_engine* pEngine, ma_sound_group* pGroup); /* Not thread-safe. */
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