Fix a bug where a sound is never marked as not playing.

This commit is contained in:
David Reid
2020-08-29 17:24:11 +10:00
parent ecb139a791
commit 3a347e04ed
2 changed files with 17 additions and 7 deletions
+1 -1
View File
@@ -98,7 +98,7 @@ int main(int argc, char** argv)
ma_sound_start(&sound);
//ma_sleep(1000);
ma_sound_set_looping(&sound2, MA_TRUE);
//ma_sound_set_looping(&sound2, MA_TRUE);
ma_sound_set_volume(&sound2, 0.5f);
ma_sound_start(&sound2);