diff --git a/miniaudio.h b/miniaudio.h index 18b7339e..50f9f755 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -10158,7 +10158,6 @@ MA_API void ma_noise_uninit(ma_noise* pNoise, const ma_allocation_callbacks* pAl MA_API ma_result ma_noise_read_pcm_frames(ma_noise* pNoise, void* pFramesOut, ma_uint64 frameCount, ma_uint64* pFramesRead); MA_API ma_result ma_noise_set_amplitude(ma_noise* pNoise, double amplitude); MA_API ma_result ma_noise_set_seed(ma_noise* pNoise, ma_int32 seed); -MA_API ma_result ma_noise_set_type(ma_noise* pNoise, ma_noise_type type); #endif /* MA_NO_GENERATION */ @@ -66100,23 +66099,6 @@ MA_API ma_result ma_noise_set_seed(ma_noise* pNoise, ma_int32 seed) } -MA_API ma_result ma_noise_set_type(ma_noise* pNoise, ma_noise_type type) -{ - if (pNoise == NULL) { - return MA_INVALID_ARGS; - } - - /* - This function should never have been implemented in the first place. Changing the type dynamically is not - supported. Instead you need to uninitialize and reinitiailize a fresh `ma_noise` object. This function - will be removed in version 0.12. - */ - MA_ASSERT(MA_FALSE); - (void)type; - - return MA_INVALID_OPERATION; -} - static MA_INLINE float ma_noise_f32_white(ma_noise* pNoise) { return (float)(ma_lcg_rand_f64(&pNoise->lcg) * pNoise->config.amplitude);