Stop using MINIAUDIO_IMPLEMENTATION in examples.

This commit is contained in:
David Reid
2025-02-22 13:09:11 +10:00
parent e1f5ed4f79
commit 1fbad32949
20 changed files with 20 additions and 41 deletions
+1 -2
View File
@@ -13,8 +13,7 @@ This example is playing only a single sound at a time which means only a single
it being used. If you want to play multiple sounds at the same time, even if they're for the same
sound file, you need multiple `ma_sound` objects.
*/
#define MINIAUDIO_IMPLEMENTATION
#include "../miniaudio.h"
#include "../miniaudio.c"
#define DELAY_IN_SECONDS 0.2f
#define DECAY 0.25f /* Volume falloff for each echo. */