Fix the C++ build.

This commit is contained in:
David Reid
2021-01-31 19:52:35 +10:00
parent 56abb1100b
commit 1bd587e59f
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -78,14 +78,14 @@ int main(int argc, char** argv)
loadNotification.cb.onSignal = on_sound_loaded;
loadNotification.pSound = &sound;
result = ma_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE /*| MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM*/, &loadNotification, &group, &sound);
result = ma_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE /*| MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM*/, &group, &sound);
if (result != MA_SUCCESS) {
printf("Failed to load sound: %s\n", argv[1]);
ma_engine_uninit(&engine);
return -1;
}
#if 0
result = ma_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE /*| MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM*/, &loadNotification, NULL, &sound2);
result = ma_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE /*| MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM*/, NULL, &sound2);
if (result != MA_SUCCESS) {
printf("Failed to load sound: %s\n", argv[1]);
ma_engine_uninit(&engine);